// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-
#include <config.h>
-#include "bouncing_snowball.h"
+#include "bouncing_snowball.hpp"
static const float JUMPSPEED = 450;
static const float WALKSPEED = 80;
reader.get("x", start_position.x);
reader.get("y", start_position.y);
bbox.set_size(31.8, 31.8);
- sprite = sprite_manager->create("bouncingsnowball");
+ sprite = sprite_manager->create("images/creatures/bouncing_snowball/bouncing_snowball.sprite");
set_direction = false;
}
start_position.x = pos_x;
start_position.y = pos_y;
bbox.set_size(31.8, 31.8);
- sprite = sprite_manager->create("bouncingsnowball");
+ sprite = sprite_manager->create("images/creatures/bouncing_snowball/bouncing_snowball.sprite");
set_direction = true;
initial_direction = d;
}