added PoisonIvy badguy contributed by Stephen Groundwater
[supertux.git] / src / badguy / badguy.h
index d92d6b2..c7c24e1 100644 (file)
@@ -7,12 +7,14 @@
 #include "special/moving_object.h"
 #include "special/sprite.h"
 #include "math/physic.h"
-#include "player.h"
+#include "object/player.h"
 #include "serializable.h"
 #include "resources.h"
 #include "sector.h"
-#include "utils/lispwriter.h"
-#include "utils/lispreader.h"
+#include "object_factory.h"
+#include "lisp/parser.h"
+#include "lisp/lisp.h"
+#include "lisp/writer.h"
 #include "video/drawing_context.h"
 #include "special/sprite_manager.h"
 
@@ -84,11 +86,14 @@ protected:
    * initial position of the enemy. Also the position where enemy respawns when
    * after being deactivated.
    */
+  bool is_offscreen();
+  
   Vector start_position;
 
   Direction dir;
+
+  int hitpoints;
 private:
-  bool is_offscreen();
   void try_activate();
   
   State state;