}
void
+BadGuy::run_dead_script()
+{
+ if (countMe) Sector::current()->get_level()->stats.badguys++;
+
+ // start dead-script
+ if(dead_script != "") {
+ std::istringstream stream(dead_script);
+ Sector::current()->run_script(stream, "dead-script");
+ }
+}
+
+void
BadGuy::set_state(State state)
{
if(this->state == state)