disable collision detection when tux is falling down because he is dead
[supertux.git] / src / background.h
index 07d33f1..7ed3e83 100644 (file)
 //  You should have received a copy of the GNU General Public License
 //  along with this program; if not, write to the Free Software
 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
-#ifndef __BACKGROUND_H__
-#define __BACKGROUND_H__
 
-#include "screen/texture.h"
-#include "screen/drawing_context.h"
-#include "game_object.h"
-#include "lispreader.h"
+#ifndef SUPERTUX_BACKGROUND_H
+#define SUPERTUX_BACKGROUND_H
+
+#include "video/surface.h"
+#include "video/drawing_context.h"
+#include "special/game_object.h"
+#include "utils/lispreader.h"
 #include "serializable.h"
 
 class DisplayManager;
@@ -40,6 +41,15 @@ public:
 
   void set_gradient(Color top, Color bottom);
 
+  std::string get_image() const
+        { return imagefile; }
+  float get_speed() const
+        { return speed; }
+  Color get_gradient_top() const
+        { return gradient_top; }
+  Color get_gradient_bottom() const
+        { return gradient_bottom; }
+
   virtual void action(float elapsed_time);
 
   virtual void draw(DrawingContext& context);
@@ -50,11 +60,12 @@ private:
   };
   
   Type type;
+  int layer;
   std::string imagefile;
   float speed;
   Surface* image;
   Color gradient_top, gradient_bottom;
 };
 
-#endif
+#endif /*SUPERTUX_BACKGROUND_H*/