{
return looping;
}
-
+
private:
static const size_t STREAMBUFFERSIZE = 1024 * 500;
static const size_t STREAMFRAGMENTS = 5;
- static const size_t STREAMFRAGMENTSIZE
+ static const size_t STREAMFRAGMENTSIZE
= STREAMBUFFERSIZE / STREAMFRAGMENTS;
bool fillBufferAndQueue(ALuint buffer);
};
#endif
-