+// $Id$
+//
+// SuperTux
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
#ifndef __STREAM_SOUND_SOURCE_H__
#define __STREAM_SOUND_SOURCE_H__
#include <stdio.h>
#include <SDL.h>
-#include "sound_source.hpp"
+#include "openal_sound_source.hpp"
class SoundFile;
-class StreamSoundSource : public SoundSource
+class StreamSoundSource : public OpenALSoundSource
{
public:
StreamSoundSource();
{
return looping;
}
-
+
private:
static const size_t STREAMBUFFERSIZE = 1024 * 500;
static const size_t STREAMFRAGMENTS = 5;
- static const size_t STREAMFRAGMENTSIZE
+ static const size_t STREAMFRAGMENTSIZE
= STREAMBUFFERSIZE / STREAMFRAGMENTS;
bool fillBufferAndQueue(ALuint buffer);
ALuint buffers[STREAMFRAGMENTS];
FadeState fade_state;
- Uint32 fade_start_ticks;
+ float fade_start_time;
float fade_time;
bool looping;
};
#endif
-