/** Used SDL_mixer and glest source as reference */
#include <config.h>
-#include "sound_file.h"
+#include "sound_file.hpp"
#include <stdio.h>
#include <stdint.h>
#include <algorithm>
#include <stdexcept>
#include <sstream>
+#include <assert.h>
#include <physfs.h>
#include <vorbis/codec.h>
#include <vorbis/vorbisfile.h>