OpenALSoundSource::~OpenALSoundSource()
{
stop();
- alSourcei(source, AL_BUFFER, AL_NONE);
alDeleteSources(1, &source);
}
OpenALSoundSource::stop()
{
alSourceStop(source);
+ alSourcei(source, AL_BUFFER, AL_NONE);
SoundManager::check_al_error("Problem stopping audio source: ");
}