fix tiles being 1 pixel off their correct position
[supertux.git] / src / Makefile.am
index b4784a3..bbe3130 100644 (file)
@@ -1,6 +1,16 @@
 bin_PROGRAMS = supertux
 
 supertux_SOURCES = \
+screen/drawing_context.h \
+screen/drawing_context.cpp \
+screen/font.h \
+screen/font.cpp \
+screen/screen.h \
+screen/screen.cpp \
+screen/texture.cpp \
+screen/texture.h \
+lispwriter.h \
+lispwriter.cpp \
 badguy.cpp \
 badguy.h \
 bitmask.cpp \
@@ -36,8 +46,6 @@ player.cpp \
 player.h \
 scene.cpp \
 scene.h \
-screen.cpp \
-screen.h \
 setup.cpp \
 setup.h \
 sound.cpp \
@@ -45,10 +53,6 @@ sound.h \
 special.cpp \
 special.h \
 supertux.cpp \
-text.cpp \
-text.h \
-texture.cpp \
-texture.h \
 timer.cpp \
 timer.h \
 title.cpp \
@@ -75,13 +79,19 @@ music_manager.cpp \
 music_manager.h \
 musicref.cpp \
 musicref.h \
-viewport.cpp \
-viewport.h \
+camera.cpp \
+camera.h \
 game_object.cpp \
 game_object.h \
-display_manager.h \
-display_manager.cpp \
+drawable.h \
 background.h \
-background.cpp
+background.cpp \
+tilemap.h \
+tilemap.cpp \
+moving_object.h \
+moving_object.cpp \
+serializable.h \
+vector.cpp \
+vector.h
 
 # EOF #