- renamed *.c to *.cxx
[supertux.git] / src / Makefile.am
index b269b4d..41c9f34 100644 (file)
@@ -1,32 +1,58 @@
 bin_PROGRAMS = supertux
-supertux_SOURCES = \
-badguy.c \
-collision.c \
-high_scores.c \
-leveleditor.c \
-player.c \
-setup.c \
-supertux.c \
-timer.c \
-world.c \
-bitmask.c \
-gameloop.c \
-intro.c \
-menu.c \
-scene.c \
-sound.c \
-text.c \
-title.c \
-button.c \
-globals.c \
-level.c \
-physic.c \
-screen.c \
-special.c \
-texture.c \
-type.c
-
-INCLUDES = $(shell sdl-config --cflags)
-CFLAGS = -DDATA_PREFIX=\"$(PWD)/../../data\" -DLINUX
 
+supertux_SOURCES = \
+  badguy.cpp \
+  badguy.h \
+  bitmask.cpp \
+  bitmask.h \
+  button.cpp \
+  button.h \
+  collision.cpp \
+  collision.h \
+  defines.h \
+  gameloop.cpp \
+  gameloop.h \
+  globals.cpp \
+  globals.h \
+  high_scores.cpp \
+  high_scores.h \
+  intro.cpp \
+  intro.h \
+  level.cpp \
+  level.h \
+  leveleditor.cpp \
+  leveleditor.h \
+  lispreader.cpp \
+  lispreader.h \
+  menu.cpp \
+  menu.h \
+  physic.cpp \
+  physic.h \
+  player.cpp \
+  player.h \
+  scene.cpp \
+  scene.h \
+  screen.cpp \
+  screen.h \
+  setup.cpp \
+  setup.h \
+  sound.cpp \
+  sound.h \
+  special.cpp \
+  special.h \
+  supertux.cpp \
+  supertux.h \
+  text.cpp \
+  text.h \
+  texture.cpp \
+  texture.h \
+  timer.cpp \
+  timer.h \
+  title.cpp \
+  title.h \
+  type.cpp \
+  type.h \
+  world.cpp \
+  world.h
 
+# EOF #