+localedir = $(datadir)/locale
+
bin_PROGRAMS = supertux
+supertux_CXXFLAGS = -DLOCALEDIR=\"$(localedir)\"
+supertux_LDADD = @LIBINTL@
supertux_SOURCES = \
screen/drawing_context.h \
intro.cpp \
intro.h \
defines.h \
+exceptions.h \
gameloop.cpp \
gameloop.h \
+gettext.h \
globals.cpp \
globals.h \
high_scores.cpp \
menu.h \
mousecursor.cpp \
mousecursor.h \
-music_manager.cpp \
-music_manager.h \
musicref.cpp \
musicref.h \
particlesystem.cpp \
setup.h \
sound.cpp \
sound.h \
+sound_manager.h \
+sound_manager.cpp \
special.cpp \
special.h \
sprite.h \
gameobjs.cpp \
game_object.cpp \
game_object.h \
-drawable.h \
background.h \
background.cpp \
tilemap.h \