msgid ""
msgstr ""
"Project-Id-Version: SuperTux 0.1.1\n"
-"POT-Creation-Date: 2004-06-03 22:58+0100\n"
+"Report-Msgid-Bugs-To: super-tux-devel@lists.sourceforge.net\n"
+"POT-Creation-Date: 2004-10-20 14:06-0600\n"
"PO-Revision-Date: 2004-06-03 00:29+0200\n"
"Last-Translator: <matze@braunis.de>\n"
"Language-Team: German <de@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=ISO-8859-1\n"
"Content-Transfer-Encoding: 8bit\n"
-"Report-Msgid-Bugs-To: super-tux-devel@lists.sourceforge.net\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
-#: src/gameloop.cpp:163
+#: src/gameloop.cpp:205
msgid "by "
msgstr ""
-#: src/gameloop.cpp:523
+#: src/gameloop.cpp:211
+msgid "Level Vertically Flipped!"
+msgstr ""
+
+#: src/gameloop.cpp:215
+msgid "Best Level Statistics"
+msgstr ""
+
+#: src/gameloop.cpp:670
msgid "PAUSE - Press 'P' To Play"
msgstr ""
-#: src/gameloop.cpp:702 src/worldmap.cpp:850
+#: src/gameloop.cpp:675
+msgid "Playing: "
+msgstr ""
+
+#: src/gameloop.cpp:850 src/worldmap.cpp:1111
msgid "SCORE"
msgstr ""
-#: src/gameloop.cpp:707
+#: src/gameloop.cpp:855
msgid "Press ESC To Return"
msgstr ""
-#: src/gameloop.cpp:712
+#: src/gameloop.cpp:860
msgid "TIME's UP"
msgstr ""
-#: src/gameloop.cpp:716
+#: src/gameloop.cpp:864
msgid "TIME"
msgstr ""
-#: src/gameloop.cpp:723 src/gameloop.cpp:724 src/worldmap.cpp:854
+#: src/gameloop.cpp:871 src/gameloop.cpp:872 src/worldmap.cpp:1115
msgid "COINS"
msgstr ""
-#: src/gameloop.cpp:729 src/gameloop.cpp:730 src/worldmap.cpp:875
-#: src/worldmap.cpp:876
+#: src/gameloop.cpp:893 src/gameloop.cpp:894 src/worldmap.cpp:1136
+#: src/worldmap.cpp:1137
msgid "LIVES"
msgstr ""
-#: src/gameloop.cpp:767
+#: src/gameloop.cpp:916
msgid "Result:"
msgstr ""
-#: src/gameloop.cpp:770 src/worldmap.cpp:727
+#: src/gameloop.cpp:919
#, c-format
msgid "SCORE: %d"
msgstr ""
-#: src/gameloop.cpp:773 src/worldmap.cpp:731
+#: src/gameloop.cpp:922 src/worldmap.cpp:955
#, c-format
msgid "COINS: %d"
msgstr ""
-#: src/gameloop.cpp:802
-#, c-format
-msgid "Slot %d - Savegame"
+#: src/gameloop.cpp:956
+msgid "Slot"
msgstr ""
-#: src/gameloop.cpp:805
-#, c-format
-msgid "Slot %d - Free"
+#: src/gameloop.cpp:956
+msgid "Free"
msgstr ""
-#: src/menu.cpp:76
-msgid "Yes"
+#: src/leveleditor.cpp:64
+msgid "Load Subset"
msgstr ""
-#: src/menu.cpp:77
-msgid "No"
+#: src/leveleditor.cpp:70 src/leveleditor.cpp:80 src/misc.cpp:125
+#: src/misc.cpp:136 src/misc.cpp:149 src/misc.cpp:160 src/title.cpp:142
+#: src/title.cpp:220
+msgid "Back"
msgstr ""
-#: src/menu.cpp:256
-msgid "Up cursor"
+#: src/leveleditor.cpp:73
+msgid "New Level Subset"
msgstr ""
-#: src/menu.cpp:259
-msgid "Down cursor"
+#: src/leveleditor.cpp:75
+msgid "Filename "
msgstr ""
-#: src/menu.cpp:262
-msgid "Left cursor"
+#: src/leveleditor.cpp:76
+msgid "Title "
msgstr ""
-#: src/menu.cpp:265
-msgid "Right cursor"
+#: src/leveleditor.cpp:77
+msgid "Description"
msgstr ""
-#: src/menu.cpp:268
-msgid "Return"
+#: src/leveleditor.cpp:78
+#, fuzzy
+msgid "Create"
+msgstr "Mitwirkende"
+
+#: src/leveleditor.cpp:83
+#, fuzzy
+msgid "Level Editor Menu"
+msgstr "Level Editor"
+
+#: src/leveleditor.cpp:85
+#, fuzzy
+msgid "Return to Level Editor"
+msgstr "Level Editor"
+
+#: src/leveleditor.cpp:86
+msgid "Create Level Subset"
msgstr ""
-#: src/menu.cpp:271
-msgid "Space"
+#: src/leveleditor.cpp:87
+msgid "Load Level Subset"
msgstr ""
-#: src/menu.cpp:274
-msgid "Right Shift"
+#: src/leveleditor.cpp:89
+#, fuzzy
+msgid "Quit Level Editor"
+msgstr "Level Editor"
+
+#: src/leveleditor.cpp:92
+msgid "Level Settings"
msgstr ""
-#: src/menu.cpp:277
-msgid "Left Shift"
+#: src/leveleditor.cpp:94
+msgid "Name "
msgstr ""
-#: src/menu.cpp:280
-msgid "Right Control"
+#: src/leveleditor.cpp:95
+msgid "Author "
msgstr ""
-#: src/menu.cpp:283
-msgid "Left Control"
+#: src/leveleditor.cpp:96
+msgid "Width "
msgstr ""
-#: src/menu.cpp:286
-msgid "Right Alt"
+#: src/leveleditor.cpp:97
+msgid "Height "
msgstr ""
-#: src/menu.cpp:289
-msgid "Left Alt"
+#: src/leveleditor.cpp:99
+msgid "Apply"
+msgstr ""
+
+#: src/leveleditor.cpp:109
+msgid "Eraser"
+msgstr ""
+
+#: src/leveleditor.cpp:141
+msgid "Trampoline"
+msgstr ""
+
+#: src/leveleditor.cpp:142
+msgid "Flying Platform"
+msgstr ""
+
+#: src/leveleditor.cpp:143
+msgid "Door"
+msgstr ""
+
+#: src/leveleditor.cpp:146
+msgid "Edtit foreground tiles"
+msgstr ""
+
+#: src/leveleditor.cpp:148
+msgid "Edit interactive tiles"
+msgstr ""
+
+#: src/leveleditor.cpp:150
+msgid "Edit background tiles"
+msgstr ""
+
+#: src/leveleditor.cpp:154
+msgid "Next sector"
+msgstr ""
+
+#: src/leveleditor.cpp:155
+msgid "Prevous sector"
+msgstr ""
+
+#: src/leveleditor.cpp:156
+msgid "Next level"
+msgstr ""
+
+#: src/leveleditor.cpp:157
+msgid "Prevous level"
+msgstr ""
+
+#: src/leveleditor.cpp:158
+#, fuzzy
+msgid "Save level"
+msgstr "Spiel Beginnen"
+
+#: src/leveleditor.cpp:159
+msgid "Test level"
+msgstr ""
+
+#: src/leveleditor.cpp:160
+msgid "Setup level"
+msgstr ""
+
+#: src/leveleditor.cpp:242 src/leveleditor.cpp:718 src/leveleditor.cpp:743
+#: src/leveleditor.cpp:834
+msgid "Level not saved. Wanna to?"
+msgstr ""
+
+#: src/leveleditor.cpp:357
+#, c-format
+msgid "Level %d doesn't exist. Create it?"
+msgstr ""
+
+#: src/leveleditor.cpp:560 src/misc.cpp:96
+msgid "Level Editor"
+msgstr "Level Editor"
+
+#: src/leveleditor.cpp:583
+msgid "F1 for help"
+msgstr ""
+
+#: src/leveleditor.cpp:585
+msgid "Choose a level subset"
+msgstr ""
+
+#: src/leveleditor.cpp:769
+msgid "No more sectors exist. Create another?"
+msgstr ""
+
+#: src/leveleditor.cpp:921
+msgid ""
+"This is the built-in level editor. It's aim is to be intuitive\n"
+"and simple to use, so it should be pretty straight forward.\n"
+"\n"
+"To open a level, first you'll have to select a level subset from\n"
+"the menu (or create your own).\n"
+"A level subset is basically a collection of levels.\n"
+"They can then be played from the Contrib menu.\n"
+"\n"
+"To access the menu from the level editor, just press Esc.\n"
+"\n"
+"You are currently looking to the level, to scroll it, just\n"
+"press the right mouse button and drag the mouse. It will move like\n"
+"a strategy game.\n"
+"You can also use the arrow keys and Page Up/Down.\n"
+"\n"
+"'+' and '-' keys can be used to zoom in/out the level.\n"
+"\n"
+"You probably already noticed those floating group of buttons.\n"
+"Each one serves a different purpose. To select a certain button\n"
+"just press the Left mouse button on it. A few buttons have key\n"
+"shortcuts, you can know it by pressing the Right mouse button on\n"
+"it. That will also show what that button does.\n"
+"Group of buttons can also be move around by just dragging them,\n"
+"while pressing the Left mouse button.\n"
+"\n"
+"Let's learn a bit of what each group of buttons do, shall we?\n"
+"\n"
+"To starting putting tiles and objects around use the bigger gropup\n"
+"of buttons. Each button is a different tile. To put it on the level,\n"
+"just press it and then left click in the level.\n"
+"You can also copy tiles from the level by using the middle mouse button.\n"
+"Use the mouse wheel to scroll that group of buttons. You will find\n"
+"enemies and game objects in the bottom.\n"
+msgstr ""
+
+#: src/leveleditor.cpp:957
+msgid ""
+"The Foreground/Interactive/Background buttons may be used to\n"
+"see and edit the respective layer. Level's have three tiles layers:\n"
+"Foreground - tiles are drawn in top of everything and have no contact\n"
+"with the player.\n"
+"Interactive - these are the tiles that have contact with the player.\n"
+"Background - tiles are drawn in bottom of everything and have no contact\n"
+"with the player.\n"
+"The unselected layers will be drawn semi-transparently.\n"
+"\n"
+"At last, but not least, the group of buttons that's left serves\n"
+"to do related actions with the level.\n"
+"From left to right:\n"
+"Mini arrows - can be used to choose other sectors.\n"
+"Sectors are mini-levels, so to speak, that can be accessed using a door.\n"
+"Big arrows - choose other level in the same level subset.\n"
+"Diskette - save the level\n"
+"Tux - test the level\n"
+"Tools - set a few settings for the level, incluiding resizing it.\n"
+"\n"
+"We have reached the end of this Howto.\n"
+"\n"
+"Don't forget to send us a few cool levels. :)\n"
+"\n"
+"Enjoy,\n"
+" SuperTux development team\n"
+"\n"
+"ps: If you are looking for something more powerfull, you can give it a\n"
+"try to FlexLay. FlexLay is a level editor that supports several games,\n"
+"including SuperTux. It is an independent project.\n"
+"Webpage: http://pingus.seul.org/~grumbel/flexlay/"
+msgstr ""
+
+#: src/leveleditor.cpp:997
+#, fuzzy
+msgid "- Level Editor's Help -"
+msgstr "Level Editor"
+
+#: src/leveleditor.cpp:1001
+#, c-format
+msgid "Press any key to continue - Page %d/%d"
msgstr ""
-#: src/setup.cpp:388 src/setup.cpp:448
+#: src/misc.cpp:93 src/misc.cpp:152
msgid "Start Game"
msgstr "Spiel Beginnen"
-#: src/setup.cpp:389 src/title.cpp:91
+#: src/misc.cpp:94 src/title.cpp:112
msgid "Contrib Levels"
msgstr "Zusatzlevel"
-#: src/setup.cpp:390 src/setup.cpp:395 src/setup.cpp:471 src/setup.cpp:478
+#: src/misc.cpp:95 src/misc.cpp:100 src/misc.cpp:175 src/misc.cpp:182
msgid "Options"
msgstr "Einstellungen"
-#: src/setup.cpp:391
-msgid "Level Editor"
-msgstr "Level Editor"
-
-#: src/setup.cpp:392
+#: src/misc.cpp:97
msgid "Credits"
msgstr "Mitwirkende"
-#: src/setup.cpp:393
+#: src/misc.cpp:98
msgid "Quit"
msgstr "Beenden"
-#: src/setup.cpp:398
+#: src/misc.cpp:103
msgid "OpenGL "
msgstr ""
-#: src/setup.cpp:400
+#: src/misc.cpp:105
msgid "OpenGL (not supported)"
msgstr ""
-#: src/setup.cpp:402
+#: src/misc.cpp:107
msgid "Fullscreen"
msgstr ""
-#: src/setup.cpp:405 src/setup.cpp:410
+#: src/misc.cpp:110 src/misc.cpp:115
msgid "Sound "
msgstr ""
-#: src/setup.cpp:406 src/setup.cpp:411
+#: src/misc.cpp:111 src/misc.cpp:116
msgid "Music "
msgstr ""
-#: src/setup.cpp:413
+#: src/misc.cpp:118
msgid "Show FPS "
msgstr ""
-#: src/setup.cpp:414
+#: src/misc.cpp:119
msgid "Setup Keys"
msgstr ""
-#: src/setup.cpp:417
+#: src/misc.cpp:122
msgid "Setup Joystick"
msgstr ""
-#: src/setup.cpp:420 src/setup.cpp:432 src/setup.cpp:445 src/setup.cpp:456
-#: src/title.cpp:104 src/title.cpp:141
-msgid "Back"
-msgstr ""
-
-#: src/setup.cpp:422
+#: src/misc.cpp:127
msgid "Keyboard Setup"
msgstr ""
-#: src/setup.cpp:424
+#: src/misc.cpp:129
msgid "Left move"
msgstr ""
-#: src/setup.cpp:425
+#: src/misc.cpp:130
msgid "Right move"
msgstr ""
-#: src/setup.cpp:426
-msgid "Jump"
+#: src/misc.cpp:131
+msgid "Up/Activate"
msgstr ""
-#: src/setup.cpp:427
-msgid "Duck"
+#: src/misc.cpp:132
+msgid "Down/Duck"
msgstr ""
-#: src/setup.cpp:428
-msgid "Activate"
+#: src/misc.cpp:133
+msgid "Jump"
msgstr ""
-#: src/setup.cpp:430
+#: src/misc.cpp:134
msgid "Power/Run"
msgstr ""
-#: src/setup.cpp:436
+#: src/misc.cpp:140
msgid "Joystick Setup"
msgstr ""
-#: src/setup.cpp:440
+#: src/misc.cpp:144
msgid "A button"
msgstr ""
-#: src/setup.cpp:441
+#: src/misc.cpp:145
msgid "B button"
msgstr ""
-#: src/setup.cpp:458
+#: src/misc.cpp:162
#, fuzzy
msgid "Save Game"
msgstr "Spiel Beginnen"
-#: src/setup.cpp:468 src/setup.cpp:475
+#: src/misc.cpp:172 src/misc.cpp:179
msgid "Pause"
msgstr ""
-#: src/setup.cpp:470 src/setup.cpp:477
+#: src/misc.cpp:174 src/misc.cpp:181
msgid "Continue"
msgstr ""
-#: src/setup.cpp:473
+#: src/misc.cpp:177
#, fuzzy
msgid "Abort Level"
msgstr "Zusatzlevel"
-#: src/setup.cpp:480
+#: src/misc.cpp:184
#, fuzzy
msgid "Quit Game"
msgstr "Spiel Beginnen"
-#: src/setup.cpp:482
+#: src/misc.cpp:186
msgid "Enter your name:"
msgstr ""
-#: src/setup.cpp:1036
-msgid " SuperTux "
+#: src/player.cpp:1240
+#, c-format
+msgid "Good! x%d"
+msgstr ""
+
+#: src/player.cpp:1242
+#, c-format
+msgid "Great! x%d"
+msgstr ""
+
+#: src/player.cpp:1244
+#, c-format
+msgid "Awesome! x%d"
+msgstr ""
+
+#: src/player.cpp:1246
+#, c-format
+msgid "Incredible! x%d"
+msgstr ""
+
+#: src/player.cpp:1248
+#, c-format
+msgid "Godlike! ;-) x%d"
+msgstr ""
+
+#: src/player.cpp:1250
+#, c-format
+msgid "Unbelievable!! x%d"
+msgstr ""
+
+#: src/statistics.cpp:113
+msgid "- Best Level Statistics -"
+msgstr ""
+
+#: src/statistics.cpp:117
+msgid "Max score:"
+msgstr ""
+
+#: src/statistics.cpp:137
+msgid "Max coins collected:"
+msgstr ""
+
+#: src/statistics.cpp:139
+msgid "Max fragging:"
+msgstr ""
+
+#: src/statistics.cpp:141
+msgid "Min time needed:"
+msgstr ""
+
+#: src/statistics.cpp:170
+#, c-format
+msgid "Max score: %d"
+msgstr ""
+
+#: src/statistics.cpp:176
+#, c-format
+msgid "Max coins collected: %d / %d"
msgstr ""
-#: src/setup.cpp:1036
+#: src/statistics.cpp:180
+#, c-format
+msgid "Max fragging: %d / %d"
+msgstr ""
+
+#: src/statistics.cpp:184
+#, c-format
+msgid "Min time needed: %d / %d"
+msgstr ""
+
+#: src/title.cpp:374
msgid ""
-"\n"
-" Please see the file \"README.txt\" for more details.\n"
+"Copyright (c) 2003 SuperTux Devel Team\n"
+"This game comes with ABSOLUTELY NO WARRANTY. This is free software, and you\n"
+"are welcome to redistribute it under certain conditions; see the file "
+"COPYING\n"
+"for details.\n"
+msgstr ""
+
+#: src/title.cpp:426
+msgid "Are you sure you want to delete slot"
msgstr ""
-#: src/setup.cpp:1038
+#: src/worldmap.cpp:952
+msgid "GAMEOVER"
+msgstr ""
+
+#: src/worldmap.cpp:959
+msgid "Total Statistics"
+msgstr ""
+
+#: lib/app/setup.cpp:774
#, c-format
msgid ""
"Usage: %s [OPTIONS] FILENAME\n"
"\n"
msgstr ""
-#: src/setup.cpp:1039
+#: lib/app/setup.cpp:775
msgid ""
"Display Options:\n"
-" --fullscreen Run in fullscreen mode.\n"
+" -f, --fullscreen Run in fullscreen mode.\n"
+" -w, --window Run in window mode.\n"
" --opengl If OpenGL support was compiled in, this will tell\n"
" SuperTux to make use of it.\n"
" --sdl Use the SDL software graphical renderer\n"
" -j, --joystick NUM Use joystick NUM (default: 0)\n"
" --joymap XAXIS:YAXIS:A:B:START\n"
" Define how joystick buttons and axis should be mapped\n"
-" --leveleditor Opens the leveleditor in a file. (Only works when a "
-"file is provided.)\n"
+" --leveleditor Opens the leveleditor in a file.\n"
+" --worldmap Opens the specified worldmap file.\n"
+" --flip-levels Flip levels upside-down.\n"
" -d, --datadir DIR Load Game data from DIR (default: automatic)\n"
-" --debug-mode Enables the debug-mode, which is useful for "
+" --debug Enables the debug mode, which is useful for "
"developers.\n"
" --help Display a help message summarizing command-line\n"
" options, license and game controls.\n"
"\n"
msgstr ""
-#: src/setup.cpp:1095
+#: lib/app/setup.cpp:834
#, c-format
msgid ""
"Usage: %s [--fullscreen] [--opengl] [--disable-sound] [--disable-music] [--"
-"debug-mode] | [--usage | --help | --version] [--leveleditor] FILENAME\n"
+"debug] | [--usage | --help | --version] [--leveleditor] [--worldmap] [--flip-"
+"levels] FILENAME\n"
msgstr ""
-#: src/title.cpp:276
-msgid " SuperTux "
+#: lib/gui/menu.cpp:67
+msgid "Yes"
msgstr ""
-#: src/title.cpp:276
-msgid ""
-"\n"
-"Copyright (c) 2003 SuperTux Devel Team\n"
-"This game comes with ABSOLUTELY NO WARRANTY. This is free software, and you\n"
-"are welcome to redistribute it under certain conditions; see the file "
-"COPYING\n"
-"for details.\n"
+#: lib/gui/menu.cpp:68
+msgid "No"
msgstr ""
-#: src/title.cpp:327
-#, c-format
-msgid "Are you sure you want to delete slot %d?"
+#: lib/gui/menu.cpp:236
+msgid "Up cursor"
msgstr ""
-#: src/worldmap.cpp:724
-msgid "GAMEOVER"
+#: lib/gui/menu.cpp:239
+msgid "Down cursor"
+msgstr ""
+
+#: lib/gui/menu.cpp:242
+msgid "Left cursor"
+msgstr ""
+
+#: lib/gui/menu.cpp:245
+msgid "Right cursor"
+msgstr ""
+
+#: lib/gui/menu.cpp:248
+msgid "Return"
+msgstr ""
+
+#: lib/gui/menu.cpp:251
+msgid "Space"
+msgstr ""
+
+#: lib/gui/menu.cpp:254
+msgid "Right Shift"
+msgstr ""
+
+#: lib/gui/menu.cpp:257
+msgid "Left Shift"
+msgstr ""
+
+#: lib/gui/menu.cpp:260
+msgid "Right Control"
+msgstr ""
+
+#: lib/gui/menu.cpp:263
+msgid "Left Control"
+msgstr ""
+
+#: lib/gui/menu.cpp:266
+msgid "Right Alt"
+msgstr ""
+
+#: lib/gui/menu.cpp:269
+msgid "Left Alt"
msgstr ""