NONE_EFFECT = 0x0000,
/** Draw the Surface upside down */
VERTICAL_FLIP = 0x0001,
+ /** Draw the Surface from left to down */
+ HORIZONTAL_FLIP = 0x0002,
/** Draw the Surface with alpha equal to 128 */
- SEMI_TRANSPARENT = 0x0002
+ SEMI_TRANSPARENT = 0x0004
};
/** This class holds all the data necessary to construct a surface */