{
for(std::vector<Surface*>::iterator i_sur = i_act->second->surfaces.begin();
i_sur != i_act->second->surfaces.end(); ++i_sur)
- delete *i_sur;
+ {
+ delete *i_sur;
+ }
delete i_act->second;
}
}
lispreader.read_int("z-order", action->z_order);
lispreader.read_float("fps", action->fps);
- std::vector<std::string> images;
- if(!lispreader.read_string_vector("images", images))
- Termination::abort("Sprite contains no images: ", action->name.c_str());
-
- for(std::vector<std::string>::size_type i = 0; i < images.size(); i++)
- {
- action->surfaces.push_back(
- new Surface(datadir + "/images/" + images[i], true));
- }
-
- // TODO: add a top filter entry
+ /* TODO: add a top filter entry */
std::vector <int> mask_color;
lispreader.read_int_vector("apply-mask", mask_color);
if(mask_color.size() == 4)
for(std::vector<Surface*>::iterator i = action->surfaces.begin();
i < action->surfaces.end(); i++)
{
- (*i)->apply_mask(Color(mask_color));
+ (*i)->apply_filter(MASK_FILTER, Color(mask_color));
+ }
+ }
+
+ std::string mirror_action;
+ lispreader.read_string("mirror-action", mirror_action);
+ if(!mirror_action.empty())
+ {
+ Action* act_tmp = get_action(mirror_action);
+ if(act_tmp == NULL)
+ std::cerr << "Warning: Could not mirror action. Action not found\n"
+ "Mirror actions must be defined after the real one!\n";
+ else
+ {
+ for(int i = 0; static_cast<unsigned int>(i) < act_tmp->surfaces.size(); i++)
+ {
+ Surface* surface = new Surface(sdl_surface_from_sdl_surface(
+ act_tmp->surfaces[i]->impl->get_sdl_surface(), true), true);
+ surface->apply_filter(HORIZONTAL_FLIP_FILTER);
+ action->surfaces.push_back(surface);
+ }
}
}
+ else // Load images
+ {
+ std::vector<std::string> images;
+ if(!lispreader.read_string_vector("images", images))
+ Termination::abort("Sprite contains no images: ", action->name);
+ for(std::vector<std::string>::size_type i = 0; i < images.size(); i++)
+ {
+ action->surfaces.push_back(
+ new Surface(datadir + "/images/" + images[i], true));
+ }
+ }
actions[action->name] = action;
}
action = i->second;
}
+Sprite::Action*
+Sprite::get_action(std::string act)
+{
+Actions::iterator i = actions.find(act);
+if(i == actions.end())
+ {
+ std::cerr << "Warning: Action '" << act << "' not found on Sprite '" << name << "'\n";
+ return NULL;
+ }
+return i->second;
+}
+
void
Sprite::start_animation(int loops)
{
<< "/" << get_action_name() << std::endl;
else
context.draw_surface(action->surfaces[(int)frame],
- pos - Vector(action->x_offset, action->y_offset), layer + action->z_order,
- drawing_effect);
+ pos - Vector(action->x_offset, action->y_offset), layer + action->z_order, drawing_effect);
}
void
<< "/" << get_action_name() << std::endl;
else
context.draw_surface_part(action->surfaces[(int)frame], source, size,
- pos - Vector(action->x_offset, action->y_offset), layer + action->z_order,
- drawing_effect);
+ pos - Vector(action->x_offset, action->y_offset), layer + action->z_order, drawing_effect);
}
int