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Implemented mirror actions correctly. Bugfix: right direction of bad guys now working.
[supertux.git]
/
lib
/
special
/
game_object.h
diff --git
a/lib/special/game_object.h
b/lib/special/game_object.h
index
1a4175b
..
cb4bfd7
100644
(file)
--- a/
lib/special/game_object.h
+++ b/
lib/special/game_object.h
@@
-39,7
+39,7
@@
namespace SuperTux
* Most GameObjects will also implement the DrawableObject interface so that
* they can actually be drawn on screen.
*/
- class GameObject
// TODO rename this once the game has been converted
+ class GameObject
{
public:
GameObject();