// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-#ifndef SUPERTUX_TYPE_H
-#define SUPERTUX_TYPE_H
+#ifndef SUPERTUX_BASE_H
+#define SUPERTUX_BASE_H
#include <string>
#include "SDL.h"
-/// 'Base' type for game objects.
-/** Mainly for layered use in game objects.
- Containts upper left X and Y coordinates of an
- object along with its width and height. */
-struct base_type
-{
- float x;
- float y;
- float width;
- float height;
-};
+namespace SuperTux
+ {
+ /// 'Base' type for game objects.
+ /** Mainly for layered use in game objects.
+ Contains upper left X and Y coordinates of an
+ object along with its width and height. */
+ struct base_type
+ {
+ float x;
+ float y;
+ float width;
+ float height;
+ };
-#endif /*SUPERTUX_TYPE_H*/
+}
+
+#endif /*SUPERTUX_BASE_H*/