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Mirror actions now cache the horizontal flipped Surfaces, rather than flipping them...
[supertux.git]
/
lib
/
special
/
base.h
diff --git
a/lib/special/base.h
b/lib/special/base.h
index
7381dc1
..
22af933
100644
(file)
--- a/
lib/special/base.h
+++ b/
lib/special/base.h
@@
-30,7
+30,7
@@
namespace SuperTux
/// 'Base' type for game objects.
/** Mainly for layered use in game objects.
- Contain
t
s upper left X and Y coordinates of an
+ Contains upper left X and Y coordinates of an
object along with its width and height. */
struct base_type
{