#include <string>
#include <cassert>
-#include "../app/globals.h"
-#include "../gui/menu.h"
-#include "../video/screen.h"
-#include "../video/drawing_context.h"
-#include "../app/setup.h"
-#include "../app/gettext.h"
-#include "../math/vector.h"
+#include "app/globals.h"
+#include "menu.h"
+#include "video/screen.h"
+#include "video/drawing_context.h"
+#include "app/setup.h"
+#include "app/gettext.h"
+#include "math/vector.h"
using namespace SuperTux;
{
case SDL_KEYDOWN:
{
- SDLKey key = key = event.key.keysym.sym;
+ SDLKey key = event.key.keysym.sym;
SDLMod keymod;
char ch[2];
keymod = SDL_GetModState();