#include <map>
#include "SDL_mixer.h"
-#include "../math/vector.h"
+#include "math/vector.h"
namespace SuperTux
{
class SoundManager
{
public:
-
/// Play sound.
void play_sound(Mix_Chunk* sound);
/// Play sound relative to two Vectors.
bool m_music_enabled;
bool m_sound_enabled;
bool audio_device; /* != 0: available and initialized */
-
};
Mix_Chunk* IDToSound(int id);