/// File system utility functions
struct FileSystem
{
- static int faccessible(const std::string& filename);
- static int fcreatedir(const std::string& relative_dir);
- static int fwriteable(const std::string& filename);
+ static bool faccessible(const std::string& filename);
+ static bool fcreatedir(const std::string& relative_dir);
+ static bool fwriteable(const std::string& filename);
static std::set<std::string> read_directory(const std::string& pathname);
static std::set<std::string> dsubdirs(const std::string& rel_path, const std::string& expected_file);
static std::set<std::string> dfiles(const std::string& rel_path, const std::string& glob, const std::string& exception_str);
+
+ static std::string dirname(const std::string& filename);
};
/// All you need to get an application up and running