SDL_EnableUNICODE(1);
- /* Load global images: */
- gold_text = new Font(datadir + "/images/fonts/gold.png", Font::TEXT, 16,18);
- blue_text = new Font(datadir + "/images/fonts/blue.png", Font::TEXT, 16,18,3);
- white_text = new Font(datadir + "/images/fonts/white.png",
- Font::TEXT, 16,18);
- gray_text = new Font(datadir + "/images/fonts/gray.png",
- Font::TEXT, 16,18);
- white_small_text = new Font(datadir + "/images/fonts/white-small.png",
- Font::TEXT, 8,9, 1);
- white_big_text = new Font(datadir + "/images/fonts/white-big.png",
- Font::TEXT, 20,22, 3);
- yellow_nums = new Font(datadir + "/images/fonts/numbers.png",
- Font::NUM, 32,32);
-
/* Load GUI/menu images: */
checkbox = new Surface(datadir + "/images/status/checkbox.png", true);
checkbox_checked = new Surface(datadir + "/images/status/checkbox-checked.png", true);
void Setup::general_free(void)
{
- /* Free global images: */
- delete gold_text;
- delete white_text;
- delete blue_text;
- delete gray_text;
- delete white_small_text;
- delete white_big_text;
- delete yellow_nums;
-
/* Free GUI/menu images: */
delete checkbox;
delete checkbox_checked;