#include <cctype>
-#include "../app/globals.h"
-#include "../app/setup.h"
-#include "../video/screen.h"
-#include "../video/surface.h"
-#include "../gui/menu.h"
-#include "../utils/configfile.h"
-#include "../audio/sound_manager.h"
-#include "../app/gettext.h"
+#include "globals.h"
+#include "setup.h"
+#include "video/screen.h"
+#include "video/surface.h"
+#include "gui/menu.h"
+#include "utils/configfile.h"
+#include "audio/sound_manager.h"
+#include "gettext.h"
using namespace SuperTux;
return sdirs;
}
-void Setup::info(const std::string& _package_name, const std::string& _package_symbol_name, const std::string& _package_version)
+void Setup::init(const std::string& _package_name,
+ const std::string& _package_symbol_name,
+ const std::string& _package_version)
{
-package_name = _package_name;
-package_symbol_name = _package_symbol_name;
-package_version = _package_version;
+ package_name = _package_name;
+ package_symbol_name = _package_symbol_name;
+ package_version = _package_version;
+
+ directories();
+ dictionary_manager.add_directory(datadir + "/locale");
+ dictionary_manager.set_charset("iso8859-1");
}
/* --- SETUP --- */
/* Set SuperTux configuration and save directories */
-void Setup::directories(void)
+void Setup::directories()
{
std::string home;
/* Get home directory (from $HOME variable)... if we can't determine it,