extern MouseCursor * mouse_cursor;
+#define SCREEN_WIDTH 800
+#define SCREEN_HEIGHT 600
+
extern bool use_gl;
extern bool use_joystick;
extern bool use_fullscreen;
+ extern int screen_width;
+ extern int screen_height;
extern bool debug_mode;
extern bool show_fps;
+ extern bool debug_grid;
/** The number of the joystick that will be use in the game */
extern int joystick_num;