bool use_fullscreen;
bool debug_mode;
bool show_fps;
+bool debug_grid = false;
int joystick_num = 0;
char* level_startup_file = 0;
SDL_Joystick * js;
/* Returns 1 for every button event, 2 for a quit event and 0 for no event. */
-int wait_for_event(SDL_Event& event,unsigned int min_delay, unsigned int max_delay, bool empty_events)
+int wait_for_event(SDL_Event& event, unsigned int min_delay,
+ unsigned int max_delay, bool empty_events)
{
int i;
Timer maxdelay;