// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
+#include <config.h>
+
#include "app/globals.h"
+#include "special/timer.h"
+
+namespace SuperTux {
/** The datadir prefix prepended when loading game data file */
std::string datadir;
-
+std::string package_symbol_name;
+std::string package_name;
+std::string package_version;
+
JoystickKeymap::JoystickKeymap()
{
a_button = 0;
JoystickKeymap joystick_keymap;
SDL_Surface * screen;
-Font* gold_text;
-Font* blue_text;
-Font* gray_text;
-Font* yellow_nums;
-Font* white_text;
-Font* white_small_text;
-Font* white_big_text;
-
MouseCursor * mouse_cursor;
bool use_gl;
bool use_fullscreen;
bool debug_mode;
bool show_fps;
-float game_speed = 1.0f;
int joystick_num = 0;
char* level_startup_file = 0;
bool launch_leveleditor_mode = false;
bool launch_worldmap_mode = false;
+bool flip_levels_mode = false;
/* SuperTux directory ($HOME/.supertux) and save directory($HOME/.supertux/save) */
-char *st_dir, *st_save_dir;
+std::string st_dir, st_save_dir;
SDL_Joystick * js;
return 0;
}
+
+} //namespace SuperTux