(image "forest1.jpg")
(speed 1.000000)
)
- (secretarea (x 673.0)
+ (init-script "level2_init();")
+ (secretarea (x 673.0)
(y 1090.0)
(width 24.0)
(height 19.0)
(message "Drink me"))
(powerup (x 3168) (y 416)
(sprite (_ "eat-me"))
- (script "
-DisplayEffect.fade_out(1);
-wait(1);
-Level.flip_vertically();
-DisplayEffect.fade_in(1);
-")
+ (script "levelflip();")
)
(bonusblock (x 672) (y 1056)
(contents "custom")
(powerup
(sprite "red-potion")
- (script "
-DisplayEffect.fade_out(1);
-wait(1);
-Level.flip_vertically();
-DisplayEffect.fade_in(1);
-")
+ (script "levelflip();")
)
)
(powerup (x 8608) (y 1024)
(sprite "red-potion")
- (script "
-DisplayEffect.fade_out(1);
-wait(1);
-Level.flip_vertically();
-DisplayEffect.fade_in(1);
-")
+ (script "levelflip();")
)
(powerup (x 9952) (y 416)
(sprite "red-potion")
- (script "
-DisplayEffect.fade_out(1);
-wait(1);
-Level.flip_vertically();
-DisplayEffect.fade_in(1);
-")
+ (script "levelflip();")
)
(powerup (x 8000) (y 352)
(sprite "key-gold")
- (script "add_key(KEY_GOLD);
- Sound.play_music(\"leveldone\");
- wait(6);
- DisplayEffect.fade_out(2);
- wait(2);
- Level.finish();")
+ (script "get_gold_key();")
)
(infoblock (x 2560) (y 320)
(message (_ "-Oh no!