Background can now render three images: Top, Center and Bottom
[supertux.git] / data / levels / world2 / level1.stl
index 4c4d3a8..327fa26 100644 (file)
@@ -5,7 +5,7 @@
   (author "SuperTux Team")
   (sector
     (name  "main")
-    (music  "forest2.ogg")
+    (music  "music/forest2.ogg")
     (gravity 10.000000)
     (tilemap
       (layer  "background")
     )
 
        (background
-         (image "forest1.jpg")
+         (image "images/background/forest1.jpg")
          (speed 1.000000)
        )
        (dispenser (x 31) (y 605) (badguy "poisonivy") (cycle 4))
                        (y 0.0)
                        (width 11197.0)
                        (height 509.0)
-                       (sample "rain")
+                       (sample "sounds/rain.wav")
                        (distance_factor 0.5)
                        (distance_bias 100.0)
                        (volume 1))
       (powerup (x 192) (y 2496)
-        (sprite "fireflower")
+        (sprite "images/powerups/fireflower/fireflower.sprite")
       )
        (zeekling (x 1614) (y 665))
        (zeekling (x 3744) (y 779))
                        (y 2808.0)
                        (width 334.0)
                        (height 259.0)
-                       (sample "waterfall")
+                       (sample "sounds/waterfall.wav")
                        (distance_factor 0.100000001490116)
                        (distance_bias 200.0)
                        (volume 1))
                        (y 2817.0)
                        (width 127.0)
                        (height 215.0)
-                       (sample "waterfall")
+                       (sample "sounds/waterfall.wav")
                        (distance_factor 0.100000001490116)
                        (distance_bias 200.0)
                        (volume 0))
                        (y 576.610229492188)
                        (width 1971.0)
                        (height 288.389770507812)
-                       (sample "rain")
+                       (sample "sounds/rain.wav")
                        (distance_factor 0.5)
                        (distance_bias 100.0)
                        (volume 1))
                        (y 575.55859375)
                        (width 398.47265625)
                        (height 125.03515625)
-                       (sample "rain")
+                       (sample "sounds/rain.wav")
                        (distance_factor 0.5)
                        (distance_bias 100.0)
                        (volume 1))
          (spawnpoint "secret01")
        )
        (background
-         (image "forest1.jpg")
+         (image "images/background/forest1.jpg")
          (speed 1.000000)
        )
        (door