Not much to see. Cleanup work on forest map, removed tile dupes. Cleanup on tile...
[supertux.git] / data / levels / world1 / world.nut
index c83bcc3..539cbd6 100644 (file)
@@ -1,10 +1,15 @@
 if(! ("intro_displayed" in state)) {
+       println("Display intro");
        load_level("levels/world1/intro.stl");
+       println("Wait for screenswitch");
        wait_for_screenswitch();
+       println("ok1");
        wait_for_screenswitch();
+       println("ok2");
        state.intro_displayed <- true;
        save_state();
 }
+
 if(! ("world" in state)) {
        println("No worldfound");
        state.world <- "levels/world1/worldmap.stwm";
@@ -13,7 +18,6 @@ if(! ("world" in state)) {
 
 // load worldmap and wait till it is displayed
 load_worldmap(state.world);
-fadeout_screen(0.5);
 wait_for_screenswitch();
 save_state();