(time 999)
(sector
(name "main")
- (width 30)
- (height 20)
(gravity 10.000000)
- (background (image "arctis.jpg")
+ (background (image "images/background/arctis.jpg")
(speed 0.5))
- (spawnpoint (name "main") (x 150) (y 200))
+ (spawnpoint (name "main") (x 150) (y 100))
(rock (x 50) (y 50))
(rock (x 50) (y 100))
- (rock (x 50) (y 150))
+ ;(rock (x 50) (y 150))
(tilemap
- (layer "background")
+ (z-pos -100)
(solid #f)
(speed 1.000000)
(width 30)
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
))
(tilemap
- (layer "main")
+ (z-pos 0)
(solid #t)
(speed 1.000000)
(width 30)
27 27 27 27 27 27 27 27 27 27 27 27 27 27 27 27 27 27 27 27 27 27 27 27 27 27 27 27 27 27
))
(tilemap
- (layer "foreground")
+ (z-pos 100)
(solid #f)
(speed 1.000000)
(width 30)