(sector
(name "main")
(gravity 10.000000)
- (background (image "arctis.jpg")
+ (background (image "images/background/arctis.jpg")
(speed 0.5))
(spawnpoint (name "main") (x 150) (y 100))
(rock (x 50) (y 50))
- ;;(rock (x 50) (y 100))
- ;;(rock (x 50) (y 150))
+ (rock (x 50) (y 100))
+ ;(rock (x 50) (y 150))
(tilemap
(layer "background")
(solid #f)