(sector
(name "main")
(gravity 10.000000)
- (background (image "arctis.jpg")
+ (background (image "images/background/arctis.jpg")
(speed 0.5))
(tilemap
(layer "background")
(spawnpoint (name "main") (x 96) (y 160))
(background
- (image "arctis.jpg")
+ (image "images/background/arctis.jpg")
(speed 0.500000)
)
(door
(sector
(name "another_world")
(gravity 10.000000)
- (background (image "arctis.jpg")
+ (background (image "images/background/arctis.jpg")
(speed 0.5))
(tilemap
(layer "background")
(trampoline (x 1900) (y 1500))
(background
- (image "cave2.jpg")
+ (image "images/background/cave2.jpg")
(speed 0.500000)
)
(door