(gravity 10.000000)
(music "music/ghostforest.ogg")
(tilemap
- (layer "background")
+ (z-pos -100)
(solid #f)
(speed 1.000000)
(width 100)
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
))
(tilemap
- (layer "interactive")
+ (z-pos 0)
(solid #t)
(speed 1.000000)
(width 100)
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
))
(tilemap
- (layer "foreground")
+ (z-pos 100)
(solid #f)
(speed 1.000000)
(width 100)
(background
(image "images/background/fog.png")
(speed 1.2)
- (layer 400)
+ (z-pos 400)
)
(particles-ghosts
)