(music "ghostforest2.ogg")
(gravity 10.000000)
(tilemap
- (layer "background")
+ (z-pos -100)
(solid #f)
(speed 1.000000)
(width 120)
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
))
(tilemap
- (layer "interactive")
+ (z-pos 0)
(solid #t)
(speed 1.000000)
(width 120)
75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75
))
(tilemap
- (layer "foreground")
+ (z-pos 100)
(solid #f)
(speed 1.000000)
(width 120)
)
(spawnpoint (name "main") (x 2496) (y 128))
(background
- (image "ghostforest.jpg")
+ (image "images/background/ghostforest.jpg")
(speed 1.000000)
)
(poisonivy (x 800) (y 440))