(music "theme.ogg")
(gravity 10.000000)
(tilemap
- (layer "background")
+ (z-pos -100)
(solid #f)
(speed 1.000000)
(width 30)
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
))
(tilemap
- (layer "interactive")
+ (z-pos 0)
(solid #t)
(speed 1.000000)
(width 30)
61 61 61 61 61 61 61 61 61 61 61 61 61 61 61 61 61 61 61 61 61 61 61 61 61 61 61 61 61 61
))
(tilemap
- (layer "foreground")
+ (z-pos 100)
(solid #f)
(speed 1.000000)
(width 30)
)
(background
- (image "arctis.jpg")
+ (image "images/background/arctis.jpg")
(speed 0.500000)
)
(background
- (image "arctis.jpg")
+ (image "images/background/arctis.jpg")
(speed 0.500000)
)
+ (powerup (x 135) (y 600) (sprite "images/powerups/egg/egg.sprite"))
(spawnpoint (name "main") (x 33) (y 160))
(infoblock (x 128) (y 800)
(message (_ "-Info
(bonusblock (x 96) (y 800)
(contents "custom")
(powerup
- (sprite "red-potion")
+ (sprite "images/powerups/potions/red-potion.sprite")
(script "
-function wait(time) {
- set_wakeup_time(time);
- suspend();
-}
-
DisplayEffect.set_black(true);
wait(0.1);
DisplayEffect.set_black(false);
(bonusblock (x 470) (y 96)
(contents "custom")
(powerup
- (sprite "blue-potion")
+ (sprite "images/powerups/potions/blue-potion.sprite")
(script "
-function wait(time) {
- set_wakeup_time(time);
- suspend();
-}
DisplayEffect.fade_out(1);
wait(1);
Level.flip_vertically();