;; Generated with Flexlay Editor
(supertux-worldmap
- (properties
- (name "Bonus Island II")
- (start_pos_x 22)
- (start_pos_y 17))
+ (properties
+ (name (_ "Bonus Island II"))
+ (music "music/salcon.ogg")
+ )
+ (spawnpoint
+ (name "main")
+ (x 22)
+ (y 17)
+ )
(tilemap
(width 70)
(height 40)
- (data
+ (layer "interactive")
+ (solid #t)
+ (speed 1.000000)
+ (tiles
9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9
9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9
9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9
9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 15 23 22 37 40 40 40 40 40 40 40 42 17 9 9 9 9 9 9 9 9 9 15 19 20 13 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9
9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 15 19 19 19 20 18 18 21 20 18 21 19 17 9 9 9 9 9 9 9 9 9 14 18 13 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9
9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 14 18 18 18 13 9 9 14 13 9 14 18 13 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9
- 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9
- ))
-(levels
- (level (name "bonus2/level1.stl")
- (x 18)
- (y 15))
- (level (name "bonus2/level2.stl")
- (x 26)
- (y 15))
- (level (name "bonus2/level3.stl")
- (x 13)
- (y 21))
- (level (name "bonus2/level4.stl")
- (x 19)
- (y 24))
- (level (name "bonus2/level5.stl")
- (x 28)
- (y 31))
- (level (name "bonus2/level6.stl")
- (x 34)
- (y 24))
- (level (name "bonus2/level7.stl")
- (x 38)
- (y 22))
- (level (name "bonus2/level8.stl")
- (x 17)
- (y 12))
- (level (name "bonus2/level9.stl")
- (x 34)
- (y 14))
- (level (name "bonus2/level10.stl")
- (x 36)
- (y 27))
- (level (name "bonus2/level11.stl")
- (x 21)
- (y 27))
- (level (name "bonus2/level12.stl")
- (x 34)
- (y 20))
- (level (name "bonus2/level13.stl")
- (x 13)
- (y 16))
- (level (name "bonus2/level14.stl")
- (x 28)
- (y 27))
- (level (name "bonus2/level15.stl")
- (x 14)
- (y 27))
- (level (name "bonus2/level16.stl")
- (x 23)
- (y 12))
- (level (name "bonus2/level17.stl")
- (x 22)
- (y 19))
- (level (name "bonus2/level18.stl")
- (x 24)
- (y 30))
- (level (name "bonus2/level19.stl")
- (x 50)
- (y 20))
- (level (name "bonus2/level20.stl")
- (extro-filename "extro-bonus2.txt")
- (x 21)
- (y 8))
- (level (name "bonus2/level21.stl")
- (x 13)
- (y 12))
- (level (name "bonus2/level22.stl")
- (x 34)
- (y 29))
- (level (name "bonus2/level23.stl")
- (x 10)
- (y 22))
- (level (name "bonus2/level24.stl")
- (x 28)
- (y 20))
- (level (name "bonus2/level25.stl")
- (x 33)
- (y 36))
- (level (name "bonus2/level26.stl")
- (x 34)
- (y 33))
- (level (name "bonus2/level27.stl")
- (x 38)
- (y 14))
- (level (name "bonus2/level28.stl")
- (x 50)
- (y 33))
- (level
- (x 60)
- (y 20)
- (teleport-message "I wonder where that path leads to...")
- (dest_x 25)
- (dest_y 8))
- (level
- (x 25)
- (y 8)
- (teleport-message "Warp home")
- (dest_x 22)
- (dest_y 17))
- (level (map-message "You found a secret place!")
- (x 39)
- (y 20) (apply-action-right #f))
- (level (map-message "You found a secret place!")
- (x 39)
- (y 33) (apply-action-right #f))
- )
+ 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9)
+ )
+ (level
+ (x 18)
+ (y 15)
+ (name "level1.stl")
+ )
+ (level
+ (x 26)
+ (y 15)
+ (name "level2.stl")
+ )
+ (level
+ (x 13)
+ (y 21)
+ (name "level3.stl")
+ )
+ (level
+ (x 19)
+ (y 24)
+ (name "level4.stl")
+ )
+ (level
+ (x 28)
+ (y 31)
+ (name "level5.stl")
+ )
+ (level
+ (x 34)
+ (y 24)
+ (name "level6.stl")
+ )
+ (level
+ (x 38)
+ (y 22)
+ (name "level7.stl")
+ )
+ (level
+ (x 17)
+ (y 12)
+ (name "level8.stl")
+ )
+ (level
+ (x 34)
+ (y 14)
+ (name "level9.stl")
+ )
+ (level
+ (x 36)
+ (y 27)
+ (name "level10.stl")
+ )
+ (level
+ (x 21)
+ (y 27)
+ (name "level11.stl")
+ )
+ (level
+ (x 34)
+ (y 20)
+ (name "level12.stl")
+ )
+ (level
+ (x 13)
+ (y 16)
+ (name "level13.stl")
+ )
+ (level
+ (x 28)
+ (y 27)
+ (name "level14.stl")
+ )
+ (level
+ (x 14)
+ (y 27)
+ (name "level15.stl")
+ )
+ (level
+ (x 23)
+ (y 12)
+ (name "level16.stl")
+ )
+ (level
+ (x 22)
+ (y 19)
+ (name "level17.stl")
+ )
+ (level
+ (x 24)
+ (y 30)
+ (name "level18.stl")
+ )
+ (level
+ (x 50)
+ (y 20)
+ (name "level19.stl")
+ )
+ (level
+ (x 21)
+ (y 8)
+ (extro-script "
+display_text_file(\"extro.txt\")
+")
+ (name "level20.stl")
+ )
+ (level
+ (x 13)
+ (y 12)
+ (name "level21.stl")
+ )
+ (level
+ (x 34)
+ (y 29)
+ (name "level22.stl")
+ )
+ (level
+ (x 10)
+ (y 22)
+ (name "level23.stl")
+ )
+ (level
+ (x 28)
+ (y 20)
+ (name "level24.stl")
+ )
+ (level
+ (x 33)
+ (y 36)
+ (name "level25.stl")
+ )
+ (level
+ (x 34)
+ (y 33)
+ (name "level26.stl")
+ )
+ (level
+ (x 38)
+ (y 14)
+ (name "level27.stl")
+ )
+ (level
+ (x 50)
+ (y 33)
+ (name "level28.stl")
+ )
+ (special-tile
+ (x 60)
+ (y 20)
+ (map-message (_ "I wonder where that path leads to..."))
+ (teleport-to-x 25)
+ (teleport-to-y 8)
+ )
+ (special-tile
+ (x 25)
+ (y 8)
+ (map-message (_ "Warp home"))
+ (teleport-to-x 22)
+ (teleport-to-y 17)
+ )
+ (special-tile
+ (x 39)
+ (y 20)
+ (map-message (_ "You found a secret place!"))
+ (passive-message #t)
+ (apply-to-direction "west")
+ )
+ (special-tile
+ (x 39)
+ (y 33)
+ (map-message (_ "You found a secret place!"))
+ (passive-message #t)
+ (apply-to-direction "west")
+ )
)