added castledoor background, worked on door entry level, added small clover to doodads
[supertux.git] / data / levels / bonus1 / worldmap.stwm
index 250c951..fb00806 100644 (file)
@@ -2,7 +2,7 @@
 (supertux-worldmap
   (properties
     (name (_ "Bonus Island I"))
-    (music "salcon.mod")
+    (music "music/salcon.ogg")
   )
   (spawnpoint
     (name "main")
   (level
     (x 30)
     (y 39)
-    (name "/bonus-level3.stl")
+    (name "bonus-level3.stl")
   )
   (level
     (x 32)
     (y 46)
-    (name "/bonus-level4.stl")
+    (extro-script "
+display_text_file(\"extro.txt\")
+")
+    (name "bonus-level4.stl")
   )
   (level
     (x 44)