+;; This file contains the mapping from tile-ids to image files as well
+;; as the tile properties (unisolid, solid, ice, water, etc.). Since
+;; it is important that the tile-ids don't change once created and
+;; used in a level some care has to be taken when editing this file,
+;; else the levels would be rendered unusable.
+;;
+;; Some notes on editing this file:
+;; - tile-ids must be uniq
+;; - the tile definition with the largest id should always be at the
+;; bottom of the file
+;; - when creating a new tile definition take the greatest current id
+;; and increment it by one
+;; - the meaning of the values in (attributes ...) can be seen in
+;; src/tile.cpp, unisolid is 3 not 2
(supertux-tiles
(tilegroup
(name "Snow")
(height 4)
(ids
2032 2033 2034 2035
- 2036 2037 2032 2038
- 2039 2032 2032 2040
- 2032 2041 2042 2032
+ 2036 2037 0 2038
+ 2039 0 0 2040
+ 0 2041 2042 0
)
(attributes
0 0 0 0