this time 1-hole problems are fixed for real
[supertux.git] / data / images / supertux.strf
index c20e179..d29f871 100644 (file)
           (x-offset 0)
           (y-offset 0)
           (images "shared/walkingtree-left-small-1.png")))
+         
+  ; Dispenser
+  (sprite (name "dispenser")
+       (action
+         (name "working")
+          (x-offset 0)
+          (y-offset 0)
+          (images "shared/dispenser-working.png"))
+       (action
+          (name "broken")
+          (x-offset 0)
+          (y-offset 0)
+          (images "shared/dispenser-broken.png")))          
+   
+   ; Dummyguy
+   (sprite (name "dummyguy")
+       (action
+         (name "left")
+         (x-offset 0)
+         (y-offset 0)
+         (images "shared/dummyguy-walk-1.png"
+                 "shared/dummyguy-walk-2.png"))
+
+       (action
+         (name "right")
+         (x-offset 0)
+         (y-offset 0)
+         (mirror-action "left"))
+         
+       (action
+         (name "stand")
+         (x-offset 0)
+         (y-offset 0)
+         (images "shared/dummyguy-stand.png"))
+         
+       (action
+         (name "throw")
+         (x-offset 0)
+         (y-offset 0)
+         (images "shared/dummyguy-throw.png"))
+
+       (action
+         (name "jump")
+         (x-offset 0)
+         (y-offset 0)
+         (images "shared/dummyguy-jump.png"))
+         
+       (action
+         (name "dead")
+         (x-offset 0)
+         (y-offset 0)
+         (images "shared/dummyguy-dead.png")))
+
 
+         
 ;; Game elements follow
           
  (sprite (name "egg")