(y-offset 0)
(images "shared/stalactite.png"))
(action
- (name "broken")
+ (name "squished")
(x-offset 0)
(y-offset 16)
(images "shared/stalactite-broken.png")))
; Door
(sprite (name "door")
(action
- (name "default")
+ (name "normal")
(x-offset 0)
(y-offset 0)
(images "shared/door-1.png"))
; coin
(sprite (name "coin")
(action
- (name "default")
+ (name "normal")
(images "tilesets/coin-1.png"
"tilesets/coin-2.png"
"tilesets/coin-3.png"
(sprite (name "bonusblock")
(action
(fps 15)
- (name "default")
+ (name "normal")
(images "tilesets/bonus2-1.png"
"tilesets/bonus2-2.png"
"tilesets/bonus2-3.png"
(name "empty")
(images "tilesets/bonus2-d.png"))
(action
- (name "default")
+ (name "normal")
(images "tilesets/brick0.png"))
)
(name "empty")
(images "tilesets/bonus2-d.png"))
(action
- (name "default")
+ (name "normal")
(images "tilesets/brick1.png"))
)
(sprite (name "rock")
(action
- (name "default")
+ (name "normal")
(images "tilesets/block11.png"))
)
(sprite (name "bell")
(action
- (name "default")
+ (name "normal")
(x-offset 0)
(y-offset 0)
(images "shared/bell/bell-m.png")
(images "shared/unstable_tile.png"))
)
-; Hatch
+ (sprite (name "worldmaptux")
+ (action
+ (name "small")
+ (y-offset 10)
+ (images "worldmap/smalltux.png")
+ )
+ (action
+ (name "large")
+ (y-offset 10)
+ (images "worldmap/tux.png")
+ )
+ (action
+ (name "fire")
+ (y-offset 10)
+ (images "worldmap/firetux.png")
+ )
+ )
+
(sprite (name "hatch")
(action
- (name "default")
+ (name "normal")
(x-offset 0)
(y-offset 0)
(images "shared/hatch-1.png"))
"shared/hatch-6.png"))
)
)
-;; EOF ;;