Arms should be drawn above enemies when grabbing.
[supertux.git] / data / images / supertux.strf
index 97cdc18..c04a8cf 100644 (file)
          (name "grab-right")
          (x-offset 5)
          (y-offset 32)
+         (z-order 2)
          (images "shared/bigtux/arms-grab-0.png"))
 
        (action
          (name "grab-left")
          (x-offset 5)
          (y-offset 32)
+         (z-order 2)
          (mirror-action "grab-right"))
 
        (action
  (sprite (name "mrbomb-ticking-right")
        (action
          (fps 15.0)
-         (x-offset 255)
+         (x-offset 10)
          (y-offset 8)
          (images "shared/mrbombx-right-0.png"
                  "shared/mrbombx-right-1.png")))
  (sprite (name "spiky-left")
        (action
          (x-offset 6)
-         (y-offset 255)
+         (y-offset 10)
          (images "shared/spiky-left-0.png"
                  "shared/spiky-left-1.png"
                  "shared/spiky-left-2.png")))
  (sprite (name "spiky-right")
        (action
          (x-offset 6)
-         (y-offset 255)
+         (y-offset 10)
          (images "shared/spiky-right-0.png"
                  "shared/spiky-right-1.png"
                  "shared/spiky-right-2.png")))
  (sprite (name "spiky-iced-left")
        (action
          (x-offset 6)
-         (y-offset 255)
+         (y-offset 10)
          (images "shared/spiky-iced-left-0.png")))
  (sprite (name "spiky-iced-right")
        (action
          (x-offset 6)
-         (y-offset 255)
+         (y-offset 10)
          (images "shared/spiky-iced-right-0.png")))
 
  (sprite (name "snowball-left")
        (action
          (x-offset 12)
          (x-offset 12)
-         (fps 255)
+         (fps 20)
          (images "shared/firebullet-1.png"
                  "shared/firebullet-2.png"
                  "shared/firebullet-3.png"
        (action
          (x-offset 12)
          (x-offset 12)
-         (fps 255)
+         (fps 20)
          (images "shared/icebullet-1.png")))
   ; Trampoline
   (sprite (name "trampoline")