;; Bad Guys follow
+ (sprite (name "spike")
+ (action
+ (name "north")
+ (images "tilesets/spike_up.png")
+ )
+ (action
+ (name "south")
+ (images "tilesets/spike_down.png")
+ )
+ (action
+ (name "west")
+ (images "tilesets/spike_left.png")
+ )
+ (action
+ (name "east")
+ (images "tilesets/spike_right.png")
+ )
+ )
;; MrIceBlock
(sprite (name "mriceblock")
(x-offset 6)
(y-offset 10)
(mirror-action "iced-left")))
-
- ; Wingling
- (sprite (name "wingling")
+
+ ; Dispenser
+ (sprite (name "dispenser")
(action
- (name "left")
+ (name "working")
(x-offset 0)
(y-offset 0)
- (images "shared/wingling-1.png")))
-
- ; Walkingtree
- (sprite (name "walkingtree")
+ (images "shared/dispenser-working.png"))
(action
- (name "left")
+ (name "broken")
(x-offset 0)
(y-offset 0)
- (images "shared/walkingtree-left-1.png"))
+ (images "shared/dispenser-broken.png")))
+
+ ; Dummyguy
+ (sprite (name "dummyguy")
(action
- (name "left-small")
- (x-offset 0)
- (y-offset 0)
- (images "shared/walkingtree-left-small-1.png")))
+ (name "left")
+ (x-offset 0)
+ (y-offset 0)
+ (images "shared/dummyguy-walk-1.png"
+ "shared/dummyguy-walk-2.png"))
+
+ (action
+ (name "right")
+ (x-offset 0)
+ (y-offset 0)
+ (mirror-action "left"))
+
+ (action
+ (name "stand")
+ (x-offset 0)
+ (y-offset 0)
+ (images "shared/dummyguy-stand.png"))
+
+ (action
+ (name "throw")
+ (x-offset 0)
+ (y-offset 0)
+ (images "shared/dummyguy-throw.png"))
+
+ (action
+ (name "jump")
+ (x-offset 0)
+ (y-offset 0)
+ (images "shared/dummyguy-jump.png"))
+
+ (action
+ (name "dead")
+ (x-offset 0)
+ (y-offset 0)
+ (images "shared/dummyguy-dead.png")))
+
+
+ ; MrTree
+ (sprite (name "mrtree")
+ (action
+ (y-offset -3)
+ (fps 5)
+ (name "left")
+ (images "shared/mrtree-walk-left-0.png"
+ "shared/mrtree-walk-left-1.png"
+ "shared/mrtree-walk-left-2.png")
+ )
+ (action
+ (y-offset -3)
+ (fps 5)
+ (name "right")
+ (mirror-action "left")
+ )
+ (action
+ (y-offset -3)
+ (name "small-left")
+ (images "shared/mrtree-small-left-0.png"
+ "shared/mrtree-small-left-1.png"
+ "shared/mrtree-small-left-2.png")
+ )
+ (action
+ (y-offset -3)
+ (name "small-right")
+ (mirror-action "small-left")
+ )
+ (action
+ (y-offset -6)
+ (name "squished-left")
+ (images "shared/mrtree-squished-left.png")
+ )
+ (action
+ (y-offset -6)
+ (name "squished-right")
+ (mirror-action "squished-left")
+ )
+ )
+
+ ; PoisonIvy
+ (sprite (name "poisonivy")
+ (action
+ (name "left")
+ (x-offset 2)
+ (y-offset 4)
+ (images "shared/poisonivy-left-0.png"
+ "shared/poisonivy-left-1.png"
+ "shared/poisonivy-left-2.png"))
+
+ (action
+ (name "right")
+ (x-offset 2)
+ (y-offset 4)
+ (mirror-action "left"))
+ (action
+ (name "squished-left")
+ (x-offset 1)
+ (y-offset -19)
+ (images "shared/poisonivy-squished-left.png"))
+ (action
+ (name "squished-right")
+ (x-offset 1)
+ (y-offset -19)
+ (mirror-action "squished-left")))
+
+
;; Game elements follow
(sprite (name "egg")
(sprite (name "bonusblock")
(action
+ (fps 15)
(name "default")
(images "tilesets/bonus2-1.png"
"tilesets/bonus2-2.png"
"tilesets/bonus2-3.png"
"tilesets/bonus2-4.png"
- "tilesets/bonus2-5.png"))
+ "tilesets/bonus2-5.png"
+ "tilesets/bonus2-3.png"
+ "tilesets/bonus2-2.png"
+ "tilesets/bonus2-1.png"
+ "tilesets/bonus2-1.png"
+ "tilesets/bonus2-1.png"
+ ))
(action
(name "empty")
(images "tilesets/bonus2-d.png"))
(name "default")
(images "tilesets/brick1.png"))
)
-
-; (sprite (name "openingdoor")
-; (action
-; (x-offset 0)
-; (y-offset 64)
-; (images "shared/door-1.png"
-; "shared/door-2.png"
-; "shared/door-3.png"
-; "shared/door-4.png"
-; "shared/door-5.png"
-; "shared/door-6.png"
-; "shared/door-7.png"
-; "shared/door-8.png"
-; "shared/door-8.png"
-; "shared/door-7.png"
-; "shared/door-6.png"
-; "shared/door-5.png"
-; "shared/door-4.png"
-; "shared/door-3.png"
-; "shared/door-2.png"
-; "shared/door-1.png")
-; ))
-
+
+ (sprite (name "rock")
+ (action
+ (name "default")
+ (images "tilesets/block11.png"))
+ )
+
+ (sprite (name "invisibleblock")
+ (action
+ (name "empty")
+ (images "tilesets/bonus2-d.png"))
+ )
+
; Stomp
(sprite (name "stomp")
(action