oopsy accidently removed invisibleblock in my last commit
[supertux.git] / data / images / supertux.strf
index a14eec1..9e6a1eb 100644 (file)
 
 
 ;; Bad Guys follow
+ (sprite (name "spike")
+    (action
+      (name "north")
+      (images "tilesets/spike_up.png")
+    )
+    (action
+      (name "south")
+      (images "tilesets/spike_down.png")
+    )
+    (action
+      (name "west")
+      (images "tilesets/spike_left.png")
+    )
+    (action
+      (name "east")
+      (images "tilesets/spike_right.png")
+    )
+ )
 
  ;; MrIceBlock
  (sprite (name "mriceblock")
           (x-offset 0)
           (y-offset 0)
           (images "shared/walkingtree-left-small-1.png")))
+         
+  ; Dispenser
+  (sprite (name "dispenser")
+       (action
+         (name "working")
+          (x-offset 0)
+          (y-offset 0)
+          (images "shared/dispenser-working.png"))
+       (action
+          (name "broken")
+          (x-offset 0)
+          (y-offset 0)
+          (images "shared/dispenser-broken.png")))          
+   
+   ; Dummyguy
+   (sprite (name "dummyguy")
+       (action
+         (name "left")
+         (x-offset 0)
+         (y-offset 0)
+         (images "shared/dummyguy-walk-1.png"
+                 "shared/dummyguy-walk-2.png"))
+
+       (action
+         (name "right")
+         (x-offset 0)
+         (y-offset 0)
+         (mirror-action "left"))
+         
+       (action
+         (name "stand")
+         (x-offset 0)
+         (y-offset 0)
+         (images "shared/dummyguy-stand.png"))
+         
+       (action
+         (name "throw")
+         (x-offset 0)
+         (y-offset 0)
+         (images "shared/dummyguy-throw.png"))
+
+       (action
+         (name "jump")
+         (x-offset 0)
+         (y-offset 0)
+         (images "shared/dummyguy-jump.png"))
+         
+       (action
+         (name "dead")
+         (x-offset 0)
+         (y-offset 0)
+         (images "shared/dummyguy-dead.png")))
+
 
+         
 ;; Game elements follow
           
  (sprite (name "egg")
 
   (sprite (name "bonusblock")
       (action
+         (fps 15)
          (name "default")
          (images "tilesets/bonus2-1.png"
                  "tilesets/bonus2-2.png"
                  "tilesets/bonus2-3.png"
                  "tilesets/bonus2-4.png"
-                 "tilesets/bonus2-5.png"))
+                 "tilesets/bonus2-5.png"
+                 "tilesets/bonus2-3.png"
+                 "tilesets/bonus2-2.png"
+                 "tilesets/bonus2-1.png"
+                 "tilesets/bonus2-1.png"
+                 "tilesets/bonus2-1.png"
+                 ))
       (action
          (name "empty")
          (images "tilesets/bonus2-d.png"))
         (name "default")
         (images "tilesets/brick1.png"))
   )
-                 
-;   (sprite (name "openingdoor")
-;        (action
-;           (x-offset 0)
-;           (y-offset 64)
-;           (images "shared/door-1.png"
-;         "shared/door-2.png"
-;         "shared/door-3.png"
-;         "shared/door-4.png"
-;         "shared/door-5.png"
-;         "shared/door-6.png"
-;         "shared/door-7.png"
-;         "shared/door-8.png"
-;         "shared/door-8.png"
-;         "shared/door-7.png"
-;         "shared/door-6.png"
-;         "shared/door-5.png"
-;         "shared/door-4.png"
-;         "shared/door-3.png"
-;         "shared/door-2.png"
-;         "shared/door-1.png")
-;   ))
-  
+
+  (sprite (name "rock")
+      (action
+        (name "default")
+        (images "tilesets/block11.png"))
+  )
+
+  (sprite (name "invisibleblock")
+      (action
+        (name "empty")
+        (images "tilesets/bonus2-d.png"))
+  )                                        
+
   ; Stomp
   (sprite (name "stomp")
        (action