fixed door sprite after shrinking it...
[supertux.git] / data / images / supertux.strf
index ef84fdb..2ec2736 100644 (file)
          (name "skid-right")
          (x-offset 6)
          (y-offset 31)
-         (images "shared/bigtux/head-skid-0.png"))
+         (images "shared/bigtux/head-fire-skid-0.png"))
 
        (action
          (name "skid-left")
 
 
 ;; Bad Guys follow
-
- ;; Laptop
+ (sprite (name "spike")
+    (action
+      (name "north")
+      (images "tilesets/spike_up.png")
+    )
+    (action
+      (name "south")
+      (images "tilesets/spike_down.png")
+    )
+    (action
+      (name "west")
+      (images "tilesets/spike_left.png")
+    )
+    (action
+      (name "east")
+      (images "tilesets/spike_right.png")
+    )
+ )
+
+ ;; MrIceBlock
  (sprite (name "mriceblock")
-       (action
+    (action
          (name "left")
          (x-offset 2)
          (y-offset 3)
                  "shared/mriceblock-left-2.png"
                  "shared/mriceblock-left-1.png"))
 
- (action (name "right")
   (action (name "right")
          (x-offset 2)
          (y-offset 3)
          (mirror-action "left"))
 
- (action (name "falling-left")
   (action (name "falling-left")
          (x-offset 2)
          (y-offset 3)
          (images "shared/mriceblock-flat-left.png"))
 
- (action (name "falling-right")
   (action (name "falling-right")
          (x-offset 2)
          (y-offset 3)
          (mirror-action "falling-left"))
  
- (action (name "flat-left")
   (action (name "flat-left")
          (x-offset 2)
          (y-offset 3)
          (images "shared/mriceblock-flat-left.png"))
 
- (action (name "flat-right")
   (action (name "flat-right")
          (x-offset 2)
          (y-offset 3)
          (mirror-action "falling-left")))
          (x-offset 6)
          (y-offset 10)
          (mirror-action "iced-left")))
-
-  ; Wingling
-  (sprite (name "wingling")
+        
+  ; Dispenser
+  (sprite (name "dispenser")
        (action
-         (name "left")
+         (name "working")
           (x-offset 0)
           (y-offset 0)
-          (images "shared/wingling-1.png")))
-
-  ; Walkingtree
-  (sprite (name "walkingtree")
+          (images "shared/dispenser-working.png"))
        (action
-         (name "left")
+          (name "broken")
           (x-offset 0)
           (y-offset 0)
-          (images "shared/walkingtree-left-1.png"))
+          (images "shared/dispenser-broken.png")))          
+   
+   ; Dummyguy
+   (sprite (name "dummyguy")
        (action
-          (name "left-small")
-          (x-offset 0)
-          (y-offset 0)
-          (images "shared/walkingtree-left-small-1.png")))
+         (name "left")
+         (x-offset 0)
+         (y-offset 0)
+         (images "shared/dummyguy-walk-1.png"
+                 "shared/dummyguy-walk-2.png"))
+
+       (action
+         (name "right")
+         (x-offset 0)
+         (y-offset 0)
+         (mirror-action "left"))
+         
+       (action
+         (name "stand")
+         (x-offset 0)
+         (y-offset 0)
+         (images "shared/dummyguy-stand.png"))
+         
+       (action
+         (name "throw")
+         (x-offset 0)
+         (y-offset 0)
+         (images "shared/dummyguy-throw.png"))
+
+       (action
+         (name "jump")
+         (x-offset 0)
+         (y-offset 0)
+         (images "shared/dummyguy-jump.png"))
+         
+       (action
+         (name "dead")
+         (x-offset 0)
+         (y-offset 0)
+         (images "shared/dummyguy-dead.png")))
+
+
+  ; MrTree  
+  (sprite (name "mrtree")
+      (action
+        (y-offset -3)
+        (fps 5)
+        (name "left")
+        (images "shared/mrtree-walk-left-0.png"
+                "shared/mrtree-walk-left-1.png"
+                "shared/mrtree-walk-left-2.png")
+      )
+      (action
+        (y-offset -3)
+        (fps 5)
+        (name "right")
+        (mirror-action "left")
+      )
+      (action
+        (y-offset -3)
+        (name "small-left")
+        (images "shared/mrtree-small-left-0.png"
+                "shared/mrtree-small-left-1.png"
+                "shared/mrtree-small-left-2.png")
+      )
+      (action
+        (y-offset -3)
+        (name "small-right")
+        (mirror-action "small-left")
+      )
+      (action
+        (y-offset -6)
+        (name "squished-left")
+        (images "shared/mrtree-squished-left.png")
+      )
+      (action
+        (y-offset -6)
+        (name "squished-right")
+        (mirror-action "squished-left")
+      )
+  )
+
+ ; PoisonIvy
+ (sprite (name "poisonivy")
+       (action
+         (name "left")
+         (x-offset 2)
+         (y-offset 4)
+         (images "shared/poisonivy-left-0.png"
+                 "shared/poisonivy-left-1.png"
+                 "shared/poisonivy-left-2.png"))
+
+       (action
+         (name "right")
+         (x-offset 2)
+         (y-offset 4)
+         (mirror-action "left"))
+       (action
+         (name "squished-left")
+         (x-offset 1)
+         (y-offset -19)
+         (images "shared/poisonivy-squished-left.png"))
+
+       (action
+         (name "squished-right")
+         (x-offset 1)
+         (y-offset -19)
+         (mirror-action "squished-left")))
 
+         
 ;; Game elements follow
           
  (sprite (name "egg")
   ; Door
   (sprite (name "door")
        (action
+          (name "default")
           (x-offset 0)
-          (y-offset 64)
-          (images "shared/door-1.png")
-  ))
-;   (sprite (name "openingdoor")
-;        (action
-;           (x-offset 0)
-;           (y-offset 64)
-;           (images "shared/door-1.png"
-;         "shared/door-2.png"
-;         "shared/door-3.png"
-;         "shared/door-4.png"
-;         "shared/door-5.png"
-;         "shared/door-6.png"
-;         "shared/door-7.png"
-;         "shared/door-8.png"
-;         "shared/door-8.png"
-;         "shared/door-7.png"
-;         "shared/door-6.png"
-;         "shared/door-5.png"
-;         "shared/door-4.png"
-;         "shared/door-3.png"
-;         "shared/door-2.png"
-;         "shared/door-1.png")
-;   ))
-  
+          (y-offset 0)
+          (images "shared/door-1.png"))
+       (action
+          (name "open")
+          (x-offset 0)
+          (y-offset 0)
+          (images "shared/door-1.png"
+                  "shared/door-2.png"
+                  "shared/door-3.png"
+                  "shared/door-4.png"
+                  "shared/door-5.png"
+                  "shared/door-6.png"
+                  "shared/door-7.png"
+                  "shared/door-8.png"
+                  "shared/door-7.png"
+                  "shared/door-6.png"
+                  "shared/door-5.png"
+                  "shared/door-4.png"
+                  "shared/door-3.png"
+                  "shared/door-2.png"
+                  "shared/door-1.png"))
+  )
+
+  ; coin
+  (sprite (name "coin")
+      (action 
+          (name "default")
+          (images "tilesets/coin-1.png"
+                  "tilesets/coin-2.png"
+                  "tilesets/coin-3.png"
+                  "tilesets/coin-4.png"
+                  "tilesets/coin-5.png"
+                  "tilesets/coin-6.png"
+                  "tilesets/coin-7.png"
+                  "tilesets/coin-8.png"))
+      (action
+          (name "still")
+          (images "tilesets/coin-1.png"))
+  )
+
+  (sprite (name "bonusblock")
+      (action
+         (fps 15)
+         (name "default")
+         (images "tilesets/bonus2-1.png"
+                 "tilesets/bonus2-2.png"
+                 "tilesets/bonus2-3.png"
+                 "tilesets/bonus2-4.png"
+                 "tilesets/bonus2-5.png"
+                 "tilesets/bonus2-3.png"
+                 "tilesets/bonus2-2.png"
+                 "tilesets/bonus2-1.png"
+                 "tilesets/bonus2-1.png"
+                 "tilesets/bonus2-1.png"
+                 ))
+      (action
+         (name "empty")
+         (images "tilesets/bonus2-d.png"))
+  )
+
+  (sprite (name "brick")
+      (action 
+        (name "empty")
+        (images "tilesets/bonus2-d.png"))
+      (action 
+        (name "default")
+        (images "tilesets/brick0.png"))
+  )
+
+  (sprite (name "icedbrick")
+      (action 
+        (name "empty")
+        (images "tilesets/bonus2-d.png"))
+      (action 
+        (name "default")
+        (images "tilesets/brick1.png"))
+  )
+
+  (sprite (name "rock")
+      (action
+        (name "default")
+        (images "tilesets/block11.png"))
+  )
+
+  (sprite (name "invisibleblock")
+      (action
+        (name "empty")
+        (images "tilesets/bonus2-d.png"))
+  )                                        
+
   ; Stomp
   (sprite (name "stomp")
        (action
           (y-offset 0)
           (images "shared/stomp.png")
   ))
+
+  (sprite (name "bell")
+       (action
+          (name "default")
+          (x-offset 0)
+          (y-offset 0)
+          (images "shared/bell/bell-m.png")
+       )
+       (action
+         (name "ringing")
+         (images "shared/bell/bell-l.png"
+           "shared/bell/bell-m.png"
+           "shared/bell/bell-r.png"
+           "shared/bell/bell-m.png"
+         )
+       )
+  )
+  
+  (sprite (name "unstable_tile")
+    (action
+      (images "shared/unstable_tile.png"))
+  )
 )
 
 ;; EOF ;;