(images "shared/dummyguy-dead.png")))
+ ; MrTree
+ (sprite (name "mrtree")
+ (action
+ (y-offset -3)
+ (fps 5)
+ (name "left")
+ (images "shared/mrtree-walk-left-0.png"
+ "shared/mrtree-walk-left-1.png"
+ "shared/mrtree-walk-left-2.png")
+ )
+ (action
+ (y-offset -3)
+ (fps 5)
+ (name "right")
+ (mirror-action "left")
+ )
+ (action
+ (y-offset -3)
+ (name "small-left")
+ (images "shared/mrtree-small-left-0.png"
+ "shared/mrtree-small-left-1.png"
+ "shared/mrtree-small-left-2.png")
+ )
+ (action
+ (y-offset -3)
+ (name "small-right")
+ (mirror-action "small-left")
+ )
+ (action
+ (y-offset -6)
+ (name "squished-left")
+ (images "shared/mrtree-squished-left.png")
+ )
+ (action
+ (y-offset -6)
+ (name "squished-right")
+ (mirror-action "squished-left")
+ )
+ )
+
+ ; PoisonIvy
+ (sprite (name "poisonivy")
+ (action
+ (name "left")
+ (x-offset 2)
+ (y-offset 4)
+ (images "shared/poisonivy-left-0.png"
+ "shared/poisonivy-left-1.png"
+ "shared/poisonivy-left-2.png"))
+
+ (action
+ (name "right")
+ (x-offset 2)
+ (y-offset 4)
+ (mirror-action "left"))
+ (action
+ (name "squished-left")
+ (x-offset 1)
+ (y-offset -19)
+ (images "shared/poisonivy-squished-left.png"))
+
+ (action
+ (name "squished-right")
+ (x-offset 1)
+ (y-offset -19)
+ (mirror-action "squished-left")))
+
;; Game elements follow
(images "tilesets/bonus2-d.png"))
)
- (sprite (name "mrtree")
- (action
- (y-offset -3)
- (fps 5)
- (name "left")
- (images "shared/mrtree-walk-left-0.png"
- "shared/mrtree-walk-left-1.png"
- "shared/mrtree-walk-left-2.png")
- )
- (action
- (y-offset -3)
- (fps 5)
- (name "right")
- (mirror-action "left")
- )
- (action
- (y-offset -3)
- (name "small-left")
- (images "shared/mrtree-small-left-0.png"
- "shared/mrtree-small-left-1.png"
- "shared/mrtree-small-left-2.png")
- )
- (action
- (y-offset -3)
- (name "small-right")
- (mirror-action "small-left")
- )
- (action
- (y-offset -6)
- (name "squished-left")
- (images "shared/mrtree-squished-left.png")
- )
- (action
- (y-offset -6)
- (name "squished-right")
- (mirror-action "squished-left")
- )
- )
-
; Stomp
(sprite (name "stomp")
(action