#ifndef CONFIG_H
#define CONFIG_H
-#define PACKAGE_NAME "supertux"
-#define PACKAGE_VERSION "0.3.2-SVN${REVISION}"
+#define PACKAGE_NAME "supertux2"
-#cmakedefine DEBUG
#cmakedefine ENABLE_SQDBG
#cmakedefine ENABLE_BINRELOC
-#define APPDATADIR "${APPDATADIR}"
+#define INSTALL_SUBDIR_BIN "${INSTALL_SUBDIR_BIN}"
+#define INSTALL_SUBDIR_SHARE "${INSTALL_SUBDIR_SHARE}"
#define SIZEOF_VOID_P ${SIZEOF_VOID_P}
#if SIZEOF_VOID_P == 8
#cmakedefine HAVE_LIBCURL
-//Useful constants
-static const float DELTA = .0001f;
-
-// the engine will be run with a logical framerate of 64fps.
-// We chose 64fps here because it is a power of 2, so 1/64 gives an "even"
-// binary fraction...
-static const float LOGICAL_FPS = 64.0;
-
-
#endif /*CONFIG_H*/