(speed 0.500000)
)
(spawnpoint (name "main") (x 96) (y 160))
- (ambient_sound (x 128) (y 800) (distance_factor "0.1") (distance_bias "200.0") (sample "rain"))
- (infoblock (x 128) (y 800)
+ (ambient_sound (x 128) (y 900) (distance_factor 0.01)
+ (distance_bias 200.0) (sample "rain"))
+ (ambient_sound (x 512) (y 900) (distance_factor 0.05)
+ (distance_bias 100.0) (sample "waterfall") (volume 0.2))
+ (ambient_sound (x 800) (y 900) (distance_factor 0.1)
+ (distance_bias 50.0) (sample "lava"))
+ (infoblock (x 128) (y 864)
(message (_ "-Info
-#An ambient sound source
-#should be audible here"))
+#An ambient sound
+#source playing the
+#rain effect should
+#be audible here.
+#Find Waterfall and
+#Lava sources with
+#smaller geometry
+#further right.
+"))
+ )
+ (infoblock (x 512) (y 864)
+ (message (_ "-Info
+#Waterfall
+#Volume 0.2
+"))
+ )
+ (infoblock (x 800) (y 864)
+ (message (_ "-Info
+#Lava
+"))
)
)
)