(sector
(name "main")
(gravity 10.000000)
- (background (image "arctis.jpg")
- (speed 0.5))
(tilemap
(layer "background")
(solid #f)
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(image "arctis.jpg")
(speed 0.500000)
)
+ (background
+ (image "arctis.jpg")
+ (speed 0.500000)
+ )
(spawnpoint (name "main") (x 96) (y 160))
- (ambient_sound (x 128) (y 800) (distance_factor 0.1)
- (distance_bias 200) (sample "waterfall"))
+ (ambient_sound (x 128) (y 800) (distance_factor "0.1") (distance_bias "200.0") (sample "rain"))
(infoblock (x 128) (y 800)
(message (_ "-Info
#An ambient sound source