+Supertux Release 0.3.5 (TBA)
+--------------------------------
-Supertux Release 0.3.1 (2007-12-20)
+Tracking major changes in-situ:
+glow effects
+new badguys: iceflame, ghostflame, livefire, goldbomb, smartblock
+new bonuses: coinrain, coinexplode
+statistics improved
+icy island levels tweaked
+new sounds
+massive improvements to localization
+efficiency tweaks
-Just in time for Christmas, we bring you SuperTux 0.3.1, a preview
+Supertux Release 0.3.4 (2013-07)
+--------------------------------
+
+It's been more than three years since the last development snapshot for
+Milestone 2 of SuperTux, making this a bit overdue. Once again it is hard to
+say what the most notable changes are, but one thing players should notice is
+a greater wealth of levels to play through an expanded avalibility of add-ons.
+
+Additionally, SuperTux development has moved to Google Code. Check it out at:
+
+ http://code.google.com/p/supertux/
+
+If you are intersted in contribuiting to SuperTux, please do so. The more
+people working on the project, the faster development can continue. The hope
+is that this release will generate more interest which will lead to more
+frequent releases. You can refer to the wiki page on "Contributing" to get
+started:
+
+ http://supertux.lethargik.org/wiki/Contributing
+
+And of course, enjoy the game and have fun!
+
+
+
+Supertux Release 0.3.3 (2010-02-26)
+-----------------------------------
+
+After more than three years of development the SuperTux development team has
+agreed to package a development snapshot of Milestone 2 of our jump and run
+game.
+
+Unfortunatly, after such a long time it's hard to say what the most notable
+changes are. We hope that the game engine is more stable (or at least more
+advanced ;) and that the game is more fun to play overall.
+
+If you want to help improve SuperTux, please don't hesitate to join us. We're
+always looking for interested people to design levels, graphics, test the
+current development version and / or contribute code. To get in touch with us,
+please refer to the "Contact" wiki page in the SuperTux wiki,
+
+ http://supertux.lethargik.org/wiki/Contact
+
+We hope you enjoy SuperTux. Now off you go, rescue Penny! ;)
+
+
+
+Supertux Release 0.3.2-SVN (2007-12-20)
+---------------------------------------
+
+Just in time for Christmas, we bring you SuperTux 0.3.2-SVN, a preview
of SuperTux Milestone 2.
This build doesn't contain all levels planned for Milestone 2 and
its story is by no means complete, but the game is already fun to
play.
-SuperTux 0.3.1 features:
+SuperTux 0.3.2-SVN features:
* new, OpenGL- and OpenAL-based engine
* final boss for Icy Island