- To do for Milestone1 -
http://super-tux.sf.net/
-Last update: April 26, 2004
+Last update: May 3, 2004
These are mostly bugs:
Todo
----
-- change lispreader to throw exceptions instead of simply assert() on
- syntax error
-- tux sometimes makes short jumps in the endsequence, mostly when
- going through the goal with a small jump, might be old_up related
-- fadein/out for intro/extro would be nice
-- the can_jump flag should be based on a time instead of the 2 tiles check.
- Since the 2 tiles flag won't help when you're jumping over a hole. Better use
- a timer that is started when up is pressed, when you then land and the timer
- is below a certain time, you can do the jump.
-- when bumping a special with 2 blocks at once, it won't change direction
-
-- leveleditor lacks enemies support (will be fixed soon by Tobias)
-- sometimes you die after being in pause modus and unpausing - still true?
-
+L: low priority
+
+[L] change lispreader to throw exceptions instead of simply assert() on
+ syntax error
+[L] tux sometimes makes short jumps in the endsequence, mostly when
+ going through the goal with a small jump, might be old_up related
+[L] fadein/out for intro/extro would be nice
+[L] when bumping a special with 2 blocks at once, it won't change direction
+- leveleditor crashs when pressing the button with the levelsettings
+
+
+Stuff for past milestone1:
+--------------------------
+Note that this list is far from complete, but lists some bugs that we don't want
+to touch before milestone1 at the moment.
+- You shouldn't be able to stand on invisible blocks, before you bumped them
+- bombs should explode directly when hit by another bomb or a mr.iceblock
+- we only have a global counter for multiple coin blocks. This should be handled
+ per block.
+- We should reduced the width of tux collision rectangle so that he falls easier
+ between 1 tile wide holes.
Fixed
-----
+- leveleditor lacks enemies support (will be fixed soon by Tobias)
- points aren't reset when gameover
- when jumping into the exit with a star, the endgame music will change back to
levelmusic after a short time