-README.txt for Super Tux
-by Bill Kendrick
-bill@newbreedsoftware.com
-http://www.newbreedsoftware.com/supertux/
+- An introduction for SuperTux -
+http://super-tux.sf.net/
-Version 0.0.6 (in development)
-
-December 26th, 2003
+Last update: April 26, 2004
-
-NOTICE! THIS GAME IS UNDER CONSTRUCTION!
-Things you'll notice:
-
- Bugs
- Documentation is quite incomplete
- Only two levels
-
-
DESCRIPTION
-----------
- "Super Tux" is a game similar to Nintendo's "Super Mario Bros."(tm)
+ SuperTux is a jump'n run like game, with a strongly inspiration on
+ Nintendo's Super Mario Bros games.
Run and jump through multiple worlds, fighting off enemies by jumping
- on them or bumping them from below. Grab power-ups and Linux distributions
+ on them or bumping them from below. Grabbing power-ups and other stuff
on the way.
STORY
-----
- Tux and Gown are having a picnic in Antarctica, when suddenly Gown is
- abducted! Tux must follow the path of clues across the globe to find
- his girlfriend and save her!
+
+- Gwen gets captured! -
+
+ Tux and Gwen were out having a nice
+ picnic on the ice fields of Antarctica.
+ Suddenly, a creature jumped from
+ behind an ice bush, there was a flash,
+ and Tux fell asleep!
+
+ When Tux wakes up, he finds that Gwen
+ is missing. Where she lay before now
+ lies a letter. "Tux, my arch enemy!"
+ says the letter. "I have captured
+ your beautiful Gwen and have taken her
+ to my fortress. The path to my fortress
+ is littered with my minions. Give up on
+ the thought of trying to reclaim her,
+ you haven't a chance! -Nolok"
+
+ Tux looks and see Nolok's fortress in
+ the distance. Determined to save his
+ beloved Gwen, he begins his journey.
DOCUMENTATION
-------------
- Important documentation for "Super Tux" is contained in multiple files.
+ Important documentation for SuperTux is contained in multiple files.
Please see them:
- AUTHORS.txt - Credits for who made this game.
- CHANGES.txt - Changes since the previous versions of "Super Tux"
- COPYING.txt - The GNU Public License, which "Super Tux" is under.
- INSTALL.txt - Instructions on requirements, compiling and installing.
- README.txt - (This file.) Game story, usage, rules and controls.
- TODO.txt - A wish-list for this version of "Super Tux"
+ AUTHORS - Credits for who made this game.
+ CHANGES - Changes since the previous versions of "Super Tux"
+ COPYING - The GNU Public License, which "Super Tux" is under.
+ INSTALL - Instructions on requirements, compiling and installing.
+ README - (This file.) Game story, usage, rules and controls.
+ TODO - A wish-list for this version of "Super Tux"
RUNNING THE GAME
----------------
- Just type "./supertux" to get started.
-
- The program accepts some options:
-
- --disable-sound - If sound support was compiled in, this will
- disable it. You can also turn on/off sound
- during the game.
+ SuperTux makes use of proc to see where it is. In other words, it does not
+ have any need to be installed and can be run from anywhere. This makes
+ it possible to click in the executable in your filemanager (ie. Konqueror,
+ Nautilus) as oposited to most of Linux games.
- --disable-music - This option disables music. However, you can
- still turn it on/off later in the game.
+ Options can be reached from the menu, so you don't need to specify arguments,
+ but if you want, type 'supertux --help' to check the ones that are avaible.
+ Also, notice that SuperTux saves the options, so you don't need to be allways
+ specifying them.
- --fullscreen - Run in fullscreen mode.
+ The game has two frontends: SDL and OpenGL. Currently, there isn't any
+ noticiable difference between them.
+ Basically, SDL uses software to draw the game and OpenGL makes use of
+ the videocards cpu (in case the videocard has one and the drivers support
+ it). Under linux, nvidia is recommendaded (with the closed drivers), but
+ an ATI should work just fine.
- --help - Display a help message summarizing command-line
- options, copyright, and game controls.
- --usage - Display a brief message summarizing command-line
- options.
-
- --version - Display the version of Super Tux you're running.
-
-
-TITLE SCREEN
-------------
- Press [RETURN] or a joystick firebutton to begin a game.
-
- Press [ESCAPE] or choose [Quit] to quit.
-
- Use arrow keys to move between menu's items. Press [RETURN] or [SPACE] to validate
- your choice.
+PLAYING THE GAME
+----------------
+ Controls
+ --------
+ Both keyboards and joysticks/gamepads are supported. You can change the
+ controls via the Options menu.
+ Basically, the only keys you will have to use is for the following actions:
+ jump, duck, right and left. Also press Esc to go to the menu and use the
+ key cursors and Enter under it. Oh, press P to pause the game.
+ In the worldmap, the arrow keys and Enter are enough.
- Note: If you're playing Super Tux in a window, you can also use
- your window manager's close option (usually an "X" button on the window's
- title bar) to quit. This works at ANY time.
+ The leveleditor is controled via the mouse, but there are shortcuts that
+ may make your life easier. To see the shortcuts for the buttons, just
+ do a Right-click on them.
+ In any case, we advise you to read LEVELDESIGN to have the best productivity
+ with the leveleditor.
SCREEN LAYOUT
-------------
- UNDER CONSTRUCTION
-
- +-------------------------------------------------+
- |SCORE 1230 TIME 128 DISTROS 93 |
- |HIGH 100 |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- +-------------------------------------------------+
-
-
Status
------
- Your score is displayed at the upper left.
- Under your current score is the last highscore.
-
The amount of time you have left to complete this level is displayed in
the center at the top of the screen. (Note: Time is NOT in seconds!)
- The number of distros (CDs) you have collected is displayed at the upper
- right.
-
-
-PLAYING THE GAME
-----------------
- Controls
- --------
- Joystick Keyboard Purpose
- -------- -------- -------
- Left Left Face/Move Left
- Right Right Face/Move Right
- Button-A Up Jump
- Button-B Control Run/Fire
- Down Down Duck
-
- Pausing
- -------
-
- To pause the game, you can press the [P] key.
- To unpause, press [P] again.
-
- Quitting
- --------
- To quit the current game, you can press [ESCAPE] to open the game's menu
- then choose [Quit game]. This forfeits your game (as though you ran
- out of lives).
-
-
- To quit Super Tux altogether, you can use your window manager's
- close command. See the note in the "Title Screen" section, above.
-
+ The number of coins you have collected is displayed at the upper right.
SCORING
-------
the first and onto the second, it's worth 100 points. If you also get
the third, it's worth 150 points.
- You can also score by shooting at the ennemies. Don't forget to drink
- the coffee in order to get the ability to fire.
-
-GAME OVER SCREEN
-----------------
- NOT IMPLEMENTED
+ You can also score by shooting at the ennemies. Don't forget to get
+ the flower in order to get the ability to fire.
OPTIONS FILE
($HOME/.supertux/).
Under Windows, this file is "supertux.dat" in the Super Tux folder.
- This file records program's settings.
-
-HIGHSCORE FILE
---------------
+ This file records program's settings. It uses the LISP syntax, anyway
+ there shouldn't be any reasons for you to hand edit it.
- When Super Tux starts up, it looks for an highscore file.
-
- Under Linux, this file is "highscore" in your directory
- ($HOME/.supertux/).
- Under Windows, this file is "st_highscore.dat" in the Super Tux folder.
-
THE END
-------
Thanks for trying out Super Tux.
Thanks!
- Bill Kendrick <bill@newbreedsoftware.com>
+ The SuperTux development team